Statistical profileOffline
ALIVE4DEATH
EU 93.125.12.155:28015 checked 17d ago
Connect to this server
1. Main points
Players now
1/ 100
1% full
7-day average
0
peak –
Rank
#13,488
top 61% · #2428 in EU
Last wipe
19d ago
monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- It ranks #13,488 of all ranked servers, the top 61%, and #2428 in EU, on player hours over the last seven days.
- Its current map went up 19d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on ALIVE4DEATH
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ALIVE4DEATH
4250 · seed 1007222932
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 1007222932 |
8. Server characteristics
Table 3: Characteristics of ALIVE4DEATH
What the server publishes and what was recorded
| Address | 93.125.12.155:28015 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 9 Oct 2026, 21:26 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 319 / 325 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 133 / 200 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 172 on average | 69 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 85 / 400 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 47 / 100 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 123 on average | 117 / 300 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for ALIVE4DEATH: what is it?
From the force wipe, the next wipe of ALIVE4DEATH is estimated. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 19 days 12 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
About the server
What does the record show for the uptime and current status of ALIVE4DEATH?
Last seen 17 days 11 hours ago, ALIVE4DEATH is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 11 October 2026.
What location has been recorded for ALIVE4DEATH?
With its EU tag, ALIVE4DEATH lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 93.125.12.155:28015 it is addressed.
On which Rust version does ALIVE4DEATH operate?
The version in use on ALIVE4DEATH is Rust network protocol 2634 and build 167398 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does ALIVE4DEATH carry?
The last count for ALIVE4DEATH was 17 days 11 hours ago; it is offline at present.
How does ALIVE4DEATH compare with other servers in the rankings?
On player hours over the last seven days ALIVE4DEATH stands at #13,488, #2,428 in Europe, in the top 61% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover ALIVE4DEATH?
These Rust Census lists include ALIVE4DEATH: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on ALIVE4DEATH?
These are the tags ALIVE4DEATH publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^q (Premium): Rust's premium status is required to join; EU (Europe): The server browser files this server under Europe. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for ALIVE4DEATH?
ALIVE4DEATH runs a procedural map of size 4,250 with seed 1007222932, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is ALIVE4DEATH configured, and what rules does it keep?
No gather rate is recorded for ALIVE4DEATH in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. Rust's premium status is required to join. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join ALIVE4DEATH?
Enter client.connect 93.125.12.155:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. Rust's premium status is required to join.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167398,^q,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167398 | Build Build 167398 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^q | Premium Rust's premium status is required to join. |
|---|
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.