Statistical profileOffline
DeepSeaRusWorld
93.123.156.69:28438 checked 23d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,986
top 71%
Last wipe
27d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,986 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on DeepSeaRusWorld
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of DeepSeaRusWorld
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of DeepSeaRusWorld
What the server publishes and what was recorded
| Address | 93.123.156.69:28438 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 10 max |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 20:29 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 60 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 160 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 76 on average | 121 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 73 on average | 221 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 69 on average | 393 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on DeepSeaRusWorld?
From the force wipe, the next wipe of DeepSeaRusWorld is estimated. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 27 days 23 hours. A monthly wipe schedule is published in its tags.
Server details
How reliable is DeepSeaRusWorld, and is it online now?
Last seen 23 days 1 hours ago, DeepSeaRusWorld is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 6 October 2026.
What location has been recorded for DeepSeaRusWorld?
No region is published by DeepSeaRusWorld. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 93.123.156.69:28438 it is addressed.
On which Rust version does DeepSeaRusWorld operate?
Rust network protocol 2634 and build 166494 on Linux is the version DeepSeaRusWorld runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for DeepSeaRusWorld?
DeepSeaRusWorld is offline at present; its last recording was 23 days 1 hours ago.
How does DeepSeaRusWorld compare with other servers in the rankings?
The rank for DeepSeaRusWorld is #15,986 on seven-day player hours, in the top 71% of ranked servers.
Tag details
Which Rust Census filters and lists cover DeepSeaRusWorld?
Included in these Rust Census lists is DeepSeaRusWorld: Modded Rust servers, counted. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on DeepSeaRusWorld carry?
Read by the game's server browser, DeepSeaRusWorld publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp100 (Max players): The server holds 100 slots; ts10 (Group limit): No team may hold more than 10; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): The server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What settings and rules have been listed for DeepSeaRusWorld?
No gather rate is recorded for DeepSeaRusWorld in its name. 10 players is the recorded group limit. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join DeepSeaRusWorld?
You can open the console in Rust with F1 and enter client.connect 93.123.156.69:28438; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^m,^v,gmvanilla,cs166494,ts10,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts10 | Group limit No team may hold more than 10. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166494 | Build The server runs game build 166494. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.