Statistical profileOffline
NATABACHI gt
93.120.139.207:28015 checked 20d ago
Connect to this server
1. Main points
Players now
1/ 15
7% full
7-day average
0
peak –
Rank
#13,591
top 61%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 7% of its 15 slots.
- It ranks #13,591 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on NATABACHI gt
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of NATABACHI gt
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of NATABACHI gt
What the server publishes and what was recorded
| Address | 93.120.139.207:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 11:36 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 315 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 430 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 958 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 45 / 100 |
| eulongtest (private perf box) | EU · groups of 14+ · monthly · 267 on average | 480 / 8 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 988 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does NATABACHI gt wipe, and how often?
Too few wipes of NATABACHI gt are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 20 days 7 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of NATABACHI gt?
NATABACHI gt is offline at the time of this release; it was last seen 20 days 7 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 9 October 2026.
Which location does NATABACHI gt run from?
No region is published by NATABACHI gt. Rust Census does not look up where the machine stands; it shows where a server says it is. 93.120.139.207:28015 is its address.
Which Rust version is NATABACHI gt running?
Rust network protocol 2634 and build 167398 on Windows is the version NATABACHI gt runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for NATABACHI gt?
At this release NATABACHI gt is offline, having last been seen 20 days 7 hours ago.
In the rankings of Rust servers, where is NATABACHI gt placed?
For seven-day player hours, NATABACHI gt is ranked #13,591, placing it in the top 61% of all ranked servers.
Tags, lists
Where does NATABACHI gt appear among the Rust Census lists and filters?
The Rust Census lists that NATABACHI gt fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on NATABACHI gt: what do they indicate?
Read by the game's server browser, NATABACHI gt publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for NATABACHI gt?
The game generates the procedural map on NATABACHI gt.
On NATABACHI gt, what rules and settings are in force?
No gather rate is given in the name of NATABACHI gt. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join NATABACHI gt?
You can open the console in Rust with F1 and enter client.connect 93.120.139.207:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp15 | Max players The server holds 15 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167398 | Build Game build: 167398. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.