Statistical profileOffline
L&J
93.111.60.8:28015 checked 30d ago
Connect to this server
1. Main points
Players now
0/ 6
0% full
7-day average
0
peak –
Rank
#16,953
top 71%
Last wipe
68d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 6 slots.
- It ranks #16,953 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 68d ago.
2. Players
Figure 1: Players on L&J
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of L&J
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of L&J
What the server publishes and what was recorded
| Address | 93.111.60.8:28015 |
|---|---|
| Region | – |
| Max players | 6 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Aug 2026, 20:49 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 216 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 13 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 20 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 127 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 42 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 39 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does L&J wipe, and how often?
With too few wipes of L&J on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 68 days 7 hours.
Server details
Is L&J up, and how well has it held up?
L&J is offline at the time of this release; it was last seen 30 days 4 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 27 September 2026.
What location has been recorded for L&J?
No region is published by L&J. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 93.111.60.8:28015 is its address.
Which Rust version is L&J running?
Rust network protocol 2632 and build 161125 on Linux is the version L&J runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for L&J?
At this release L&J is offline, having last been seen 30 days 4 hours ago.
In the rankings of Rust servers, where is L&J placed?
For seven-day player hours, L&J is ranked #16,953, placing it in the top 71% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover L&J?
The Rust Census lists that L&J fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on L&J: what do they indicate?
Read by the game's server browser, L&J publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp6 (Max players): Slots: 6; ts8 (Group limit): 8 per team, which is the game's default limit; v2632 (Protocol): Protocol 2632 is required; a different version cannot join; cs161125 (Build): Game build: 161125; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for L&J?
A procedural map runs on L&J, generated by the game.
On L&J, what rules and settings are in force?
The name of L&J carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join L&J?
Enter client.connect 93.111.60.8:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp6,ptrak,$r?,v2632,gmrust,cs161125,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp6 | Max players Slots: 6. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2632 | Protocol Protocol 2632 is required; a different version cannot join. |
cs161125 | Build Game build: 161125. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.