Statistical profileOffline
Name of Server as Shown on the Client Server List
92.98.241.3:28015 checked 6d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#9,957
top 45%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #9,957 of all ranked servers, the top 45%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on Name of Server as Shown on the Client Server List
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 45% of all ranked servers, and #496 of the quad servers (top 60%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Name of Server as Shown on the Client Server List
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Name of Server as Shown on the Client Server List
What the server publishes and what was recorded
| Address | 92.98.241.3:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 15:18 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EA] Softcore 1 | quad · monthly · 68 on average | 73 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 61 on average | 22 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 36 on average | 49 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 12 on average | 2 / 100 |
| [红牛五倍]10.27日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 0 / 200 |
| [红果十倍]10.28日|新档|开荒|激战|爽玩 | EA · quad · weekly · 8 on average | 0 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does Name of Server as Shown on the Client Server List wipe, and how often?
The rhythm of Name of Server as Shown on the Client Server List's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 21 days 17 hours have passed since this world was made.
Server record
What does the record show for the uptime and current status of Name of Server as Shown on the Client Server List?
Last seen 6 days 20 hours ago, Name of Server as Shown on the Client Server List is offline in this release. 13 of 168 hours on across the last 7 full days gives an uptime of 8%. The first sighting of it by Rust Census was on 11 October 2026.
In which location is Name of Server as Shown on the Client Server List based?
No region is given by Name of Server as Shown on the Client Server List. Rust Census does not look up where the machine stands; it shows where a server says it is. At 92.98.241.3:28015 it is addressed.
What version of Rust has been recorded on Name of Server as Shown on the Client Server List?
Rust network protocol 2634 and build 166652 on Windows is the version Name of Server as Shown on the Client Server List runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Name of Server as Shown on the Client Server List carry?
Name of Server as Shown on the Client Server List is offline at present; its last recording was 6 days 20 hours ago. This release records a seven-day average of 1 players and a peak of 1.
What position does Name of Server as Shown on the Client Server List hold in the server rankings?
For seven-day player hours, Name of Server as Shown on the Client Server List is ranked #9,957, placing it in the top 45% of all ranked servers. The server stands at #496 among quad servers.
Lists and tags
Which Rust Census filters and lists cover Name of Server as Shown on the Client Server List?
Included in these Rust Census lists is Name of Server as Shown on the Client Server List: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Which meanings do the tags on Name of Server as Shown on the Client Server List carry?
gmsoftcore (Game mode): This is softcore, which runs on an easier ruleset; mp10 (Max players): The server holds 10 slots; ts4 (Group limit): No team may hold more than 4; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on Name of Server as Shown on the Client Server List?
The game generates the procedural map on Name of Server as Shown on the Client Server List.
On Name of Server as Shown on the Client Server List, what rules and settings are in force?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. A limit of 4 players applies to groups (quad). It runs softcore, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.
Join details
What is the way to join Name of Server as Shown on the Client Server List?
Enter client.connect 92.98.241.3:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4
Game
gmsoftcore | Game mode This is softcore, which runs on an easier ruleset. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts4 | Group limit No team may hold more than 4. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build Game build: 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.