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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 49,596 players on 11,647 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Name of Server as Shown on the Client Server List

92.98.241.3:28015 checked 6d ago

quad softcore
Release date
Next release
In five minutes (12:45 UTC)
Source
Live server queries
Server address
92.98.241.3:28015
First recorded
11 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

1

peak 1

Rank

#9,957

top 45%

Last wipe

21d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #9,957 of all ranked servers, the top 45%, on player hours over the last seven days.
  • Its current map went up 21d ago.

2. Players

Figure 1: Players on Name of Server as Shown on the Client Server List

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 45% of all ranked servers, and #496 of the quad servers (top 60%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Name of Server as Shown on the Client Server List

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Name of Server as Shown on the Client Server List

What the server publishes and what was recorded

Address92.98.241.3:28015
Region–
Max players10
Group limitquad
Wipe schedule–
Last wipe6 Oct 2026, 15:18 UTC
Hostname–
First seen11 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EA] Softcore 1quad · monthly · 68 on average73 / 350
[US] Facepunch Softcore 2NA · quad · monthly · 61 on average22 / 300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 36 on average49 / 150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average2 / 100
[红牛五倍]10.27日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average0 / 200
[红果十倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average0 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does Name of Server as Shown on the Client Server List wipe, and how often?

The rhythm of Name of Server as Shown on the Client Server List's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 21 days 17 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of Name of Server as Shown on the Client Server List?

Last seen 6 days 20 hours ago, Name of Server as Shown on the Client Server List is offline in this release. 13 of 168 hours on across the last 7 full days gives an uptime of 8%. The first sighting of it by Rust Census was on 11 October 2026.

In which location is Name of Server as Shown on the Client Server List based?

No region is given by Name of Server as Shown on the Client Server List. Rust Census does not look up where the machine stands; it shows where a server says it is. At 92.98.241.3:28015 it is addressed.

What version of Rust has been recorded on Name of Server as Shown on the Client Server List?

Rust network protocol 2634 and build 166652 on Windows is the version Name of Server as Shown on the Client Server List runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Name of Server as Shown on the Client Server List carry?

Name of Server as Shown on the Client Server List is offline at present; its last recording was 6 days 20 hours ago. This release records a seven-day average of 1 players and a peak of 1.

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

For seven-day player hours, Name of Server as Shown on the Client Server List is ranked #9,957, placing it in the top 45% of all ranked servers. The server stands at #496 among quad servers.

Lists and tags

Which Rust Census filters and lists cover Name of Server as Shown on the Client Server List?

Included in these Rust Census lists is Name of Server as Shown on the Client Server List: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which meanings do the tags on Name of Server as Shown on the Client Server List carry?

gmsoftcore (Game mode): This is softcore, which runs on an easier ruleset; mp10 (Max players): The server holds 10 slots; ts4 (Group limit): No team may hold more than 4; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on Name of Server as Shown on the Client Server List?

The game generates the procedural map on Name of Server as Shown on the Client Server List.

On Name of Server as Shown on the Client Server List, what rules and settings are in force?

No gather rate is given in the name of Name of Server as Shown on the Client Server List. A limit of 4 players applies to groups (quad). It runs softcore, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.

Join details

What is the way to join Name of Server as Shown on the Client Server List?

Enter client.connect 92.98.241.3:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcoreGame mode This is softcore, which runs on an easier ruleset.
mp10Max players The server holds 10 slots.
ts4Group limit No team may hold more than 4.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build Game build: 166652.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.