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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 66,598 players on 11,790 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Legends

92.55.176.235:28015 checked 11d ago

Release date
Next release
In five minutes (12:25 UTC)
Source
Live server queries
Server address
92.55.176.235:28015
First recorded
16 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak –

Rank

#15,246

top 70%

Last wipe

12d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
  • It ranks #15,246 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on Legends

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 19:16 UTC12d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Legends

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Legends

What the server publishes and what was recorded

Address92.55.176.235:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 19:16 UTC
Hostname–
First seen16 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average484 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average299 / 400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average41 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average83 / 150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average107 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Legends?

The rhythm of Legends's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 12 days 2 hours have passed since this world was made.

How is wipe day run on Legends?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Server record

Is Legends up, and how well has it held up?

Legends is offline at the time of this release; it was last seen 11 days 9 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 16 October 2026.

What location has been recorded for Legends?

No region is published by Legends. Rust Census does not look up where the machine stands; it shows where a server says it is. At 92.55.176.235:28015 it is addressed.

What version of Rust has been recorded on Legends?

The version in use on Legends is Rust network protocol 2634 and build 167781 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Legends carry?

At this release Legends is offline, having last been seen 11 days 9 hours ago.

How does Legends compare with other servers in the rankings?

The rank for Legends is #15,246 on seven-day player hours, in the top 70% of ranked servers.

Lists and tags

Where does Legends appear among the Rust Census lists and filters?

These Rust Census lists include Legends: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on Legends?

These are the tags Legends publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for Legends?

Legends runs a procedural map, which the game generates.

What settings and rules have been listed for Legends?

No gather rate is recorded for Legends in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join Legends?

Enter client.connect 92.55.176.235:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players The server holds 15 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.