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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 88,651 players on 11,840 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Timeweb Cloud

92.51.18.124:28015 checked 7d ago

Release date
Next release
In five minutes (17:55 UTC)
Source
Live server queries
Server address
92.51.18.124:28015
First recorded
20 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,366

top 70%

Last wipe

7d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #15,366 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on Timeweb Cloud

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 17:49 UTC7d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Timeweb Cloud

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Timeweb Cloud

What the server publishes and what was recorded

Address92.51.18.124:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 17:49 UTC
Hostname–
First seen20 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average629 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average478 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average62 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average43 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average143 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average260 / 300

10. Quick answers

From the figures on this page.

Wipe records

When does Timeweb Cloud wipe, and how often?

Too few wipes of Timeweb Cloud are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 7 days 23 hours have passed since this world was made.

How is wipe day run on Timeweb Cloud?

An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

Is Timeweb Cloud up, and how well has it held up?

The latest count records Timeweb Cloud as offline, last seen 7 days 23 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 20 October 2026.

In which location is Timeweb Cloud based?

No region is published by Timeweb Cloud. Rust Census does not look up where the machine stands; it shows where a server says it is. 92.51.18.124:28015 is its address.

Which Rust version is Timeweb Cloud running?

Rust network protocol 2634 and build 167781 on Windows is the version Timeweb Cloud runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Timeweb Cloud?

At this release Timeweb Cloud is offline, having last been seen 7 days 23 hours ago.

How does Timeweb Cloud compare with other servers in the rankings?

For seven-day player hours, Timeweb Cloud is ranked #15,366, placing it in the top 70% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Timeweb Cloud?

These Rust Census lists include Timeweb Cloud: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on Timeweb Cloud?

gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags Timeweb Cloud publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Timeweb Cloud?

A procedural map runs on Timeweb Cloud, generated by the game.

How is Timeweb Cloud configured, and what rules does it keep?

No gather rate is given in the name of Timeweb Cloud. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to Timeweb Cloud?

Enter client.connect 92.51.18.124:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players 5 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build The server runs game build 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.