Statistical profileOffline
Dexter Smells Massive
92.41.221.83:28015 checked 4d ago
Connect to this server
1. Main points
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
- It ranks #15,423 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 9d ago.
2. Players
Figure 1: Players on Dexter Smells Massive
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Dexter Smells Massive
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Dexter Smells Massive
What the server publishes and what was recorded
| Address | 92.41.221.83:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 12:54 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 245 on average | 210 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 235 on average | 92 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 99 on average | 116 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 48 / 200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 53 on average | 13 / 100 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 52 on average | 23 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Dexter Smells Massive wipe, and how often?
The rhythm of Dexter Smells Massive's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 9 days 15 hours have passed since this world was made.
About the server
Is Dexter Smells Massive up, and how well has it held up?
Dexter Smells Massive is offline at the time of this release; it was last seen 4 days 1 hours ago. 76 of 168 hours on across the last 7 full days gives an uptime of 45%. First recorded by Rust Census on 18 October 2026.
What location has been recorded for Dexter Smells Massive?
No region is given by Dexter Smells Massive. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 92.41.221.83:28015 is its address.
On which Rust version does Dexter Smells Massive operate?
Rust network protocol 2635 and build 168909 on Linux is the version Dexter Smells Massive runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Dexter Smells Massive?
At this release Dexter Smells Massive is offline, having last been seen 4 days 1 hours ago. This release gives a seven-day average of 0 players.
How does Dexter Smells Massive compare with other servers in the rankings?
The rank for Dexter Smells Massive is #15,423 on seven-day player hours, in the top 69% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Dexter Smells Massive?
The Rust Census lists that Dexter Smells Massive fits are: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Dexter Smells Massive?
Read by the game's server browser, Dexter Smells Massive publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for Dexter Smells Massive?
The game generates the procedural map on Dexter Smells Massive.
On Dexter Smells Massive, what rules and settings are in force?
The name of Dexter Smells Massive carries no gather rate. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Dexter Smells Massive?
You can open the console in Rust with F1 and enter client.connect 92.41.221.83:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp15 | Max players 15 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.