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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,836 players on 11,736 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TEST

92.41.14.52:28015 checked 27d ago

Release date
Next release
In five minutes (09:25 UTC)
Source
Live server queries
Server address
92.41.14.52:28015
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#14,281

top 60%

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #14,281 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on TEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 09:11 UTC27d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TEST

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TEST

What the server publishes and what was recorded

Address92.41.14.52:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 09:11 UTC
Hostname–
First seen30 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average678 / 725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average432 / 475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average39 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average58 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average222 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average119 / 175

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on TEST?

The rhythm of TEST's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 27 days 3 hours ago.

On TEST, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server details

How reliable is TEST, and is it online now?

The latest count records TEST as offline, last seen 27 days 3 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 30 September 2026.

In which location is TEST based?

No region is published by TEST. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 92.41.14.52:28015 is its address.

On which Rust version does TEST operate?

The version in use on TEST is Rust network protocol 2633 and build 164530 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for TEST?

The last count for TEST was 27 days 3 hours ago; it is offline at present.

In the rankings of Rust servers, where is TEST placed?

For seven-day player hours, TEST is ranked #14,281, placing it in the top 60% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry TEST?

The Rust Census lists that TEST fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on TEST: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags TEST publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for TEST?

A procedural map runs on TEST, generated by the game.

On TEST, what rules and settings are in force?

No gather rate is given in the name of TEST. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to TEST?

Enter client.connect 92.41.14.52:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs164530Build The server runs game build 164530.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.