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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,491 players on 11,618 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Server name on in-game server list

92.40.183.217:28015 checked 31d ago

Release date
Next release
In five minutes (19:14 UTC)
Source
Live server queries
Server address
92.40.183.217:28015
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak –

Rank

#14,398

top 61%

Last wipe

37d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • It ranks #14,398 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 37d ago.

2. Players

Figure 1: Players on Server name on in-game server list

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Server name on in-game server list

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Server name on in-game server list

What the server publishes and what was recorded

Address92.40.183.217:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe20 Sep 2026, 22:07 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average330 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average22 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average19 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average200 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average97 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average31 / 100

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Server name on in-game server list: what is it?

Too few wipes of Server name on in-game server list are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 37 days 9 hours ago.

Server details

Is Server name on in-game server list up, and how well has it held up?

The latest count records Server name on in-game server list as offline, last seen 31 days 11 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 26 September 2026.

What location has been recorded for Server name on in-game server list?

No region is given by Server name on in-game server list. Rust Census does not look up where the machine stands; it shows where a server says it is. At 92.40.183.217:28015 it is addressed.

On which Rust version does Server name on in-game server list operate?

Rust network protocol 2633 and build 165217 on Windows is the version Server name on in-game server list runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Server name on in-game server list?

At this release Server name on in-game server list is offline, having last been seen 31 days 11 hours ago.

How does Server name on in-game server list compare with other servers in the rankings?

For seven-day player hours, Server name on in-game server list is ranked #14,398, placing it in the top 61% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Server name on in-game server list?

Included in these Rust Census lists is Server name on in-game server list: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Server name on in-game server list?

These are the tags Server name on in-game server list publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): Slots: 5; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Server name on in-game server list?

A procedural map runs on Server name on in-game server list, generated by the game.

How is Server name on in-game server list configured, and what rules does it keep?

The name of Server name on in-game server list carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to Server name on in-game server list?

Enter client.connect 92.40.183.217:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players Slots: 5.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build The server runs game build 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.