Statistical profileOffline
nameserver
92.37.142.22:28015 checked 4d ago
Connect to this server
1. Main points
Players now
0/ 15
0% full
7-day average
0
peak 1
Rank
#12,563
top 57%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,563 of all ranked servers, the top 57%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on nameserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:43 UTC13d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of nameserver
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of nameserver
What the server publishes and what was recorded
| Address | 92.37.142.22:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 19:03 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 379 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 223 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 38 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 31 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 67 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 85 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on nameserver?
With too few wipes of nameserver on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 13 days 4 hours have passed since this world was made.
What should you expect on wipe day at nameserver?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
Is nameserver up, and how well has it held up?
The latest count records nameserver as offline, last seen 4 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up 71 of them, or 42%. First recorded by Rust Census on 11 October 2026.
Which location does nameserver run from?
No region is published by nameserver. Rust Census does not look up where the machine stands; it shows where a server says it is. At 92.37.142.22:28015 it is addressed.
What version of Rust has been recorded on nameserver?
The version in use on nameserver is Rust network protocol 2634 and build 167231 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on nameserver?
At this release nameserver is offline, having last been seen 4 days 22 hours ago. Averaged over seven days: 0 players, with a peak of 1.
How does nameserver compare with other servers in the rankings?
For seven-day player hours, nameserver is ranked #12,563, placing it in the top 57% of all ranked servers.
Tag details
Which Rust Census filters and lists cover nameserver?
Included in these Rust Census lists is nameserver: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on nameserver?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167231 (Build): Build 167231 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags nameserver publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for nameserver?
A procedural map runs on nameserver, generated by the game.
What settings and rules have been listed for nameserver?
No gather rate is recorded for nameserver in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join nameserver?
Enter client.connect 92.37.142.22:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp15 | Max players Slots: 15. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167231 | Build Build 167231 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.