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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,864 players on 11,668 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ServerName

92.253.236.165:28015 checked 17d ago

Release date
Next release
In five minutes (22:45 UTC)
Source
Live server queries
Server address
92.253.236.165:28015
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 2

50% full

7-day average

0

peak –

Rank

#14,356

top 65%

Last wipe

17d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
  • It ranks #14,356 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on ServerName

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct12 Oct15 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 22:26 UTC17d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ServerName

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ServerName

What the server publishes and what was recorded

Address92.253.236.165:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 22:26 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average135 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average116 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average12 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average23 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average10 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average19 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on ServerName?

The rhythm of ServerName's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 17 days 5 hours have passed since this world was made.

How is wipe day run on ServerName?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

Is ServerName up, and how well has it held up?

ServerName is offline at the time of this release; it was last seen 17 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 1 October 2026.

Which location does ServerName run from?

A region is not published by ServerName. Rust Census does not look up where the machine stands; it shows where a server says it is. 92.253.236.165:28015 is its address.

What version of Rust has been recorded on ServerName?

Rust network protocol 2634 and build 167398 on Windows is the version ServerName runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on ServerName?

The last count for ServerName was 17 days 5 hours ago; it is offline at present.

What position does ServerName hold in the server rankings?

For seven-day player hours, ServerName is ranked #14,356, placing it in the top 65% of all ranked servers.

Lists and tags

Where does ServerName appear among the Rust Census lists and filters?

Included in these Rust Census lists is ServerName: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on ServerName: what do they indicate?

These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for ServerName?

A procedural map runs on ServerName, generated by the game.

What settings and rules have been listed for ServerName?

No gather rate is given in the name of ServerName. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join ServerName?

Enter client.connect 92.253.236.165:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players 2 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167398Build Game build: 167398.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.