Statistical profileOffline
DVUSHKA
92.245.61.69:28015 checked 11d ago
Connect to this server
1. Main points
Players now
1/ 60
2% full
7-day average
0
peak –
Rank
#14,426
top 67%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 60 slots.
- It ranks #14,426 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 11d ago.
2. Players
Figure 1: Players on DVUSHKA
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of DVUSHKA
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of DVUSHKA
What the server publishes and what was recorded
| Address | 92.245.61.69:28015 |
|---|---|
| Region | – |
| Max players | 60 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 09:16 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 241 / 275 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 14 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 21 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 155 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 60 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 32 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on DVUSHKA?
The rhythm of DVUSHKA's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 11 days 20 hours.
About the server
Is DVUSHKA up, and how well has it held up?
The latest count records DVUSHKA as offline, last seen 11 days 15 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 16 October 2026.
Which location does DVUSHKA run from?
No region is given by DVUSHKA. Rust Census does not look up where the machine stands; it shows where a server says it is. At 92.245.61.69:28015 it is addressed.
On which Rust version does DVUSHKA operate?
The version in use on DVUSHKA is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does DVUSHKA carry?
At this release DVUSHKA is offline, having last been seen 11 days 15 hours ago.
How does DVUSHKA compare with other servers in the rankings?
The rank for DVUSHKA is #14,426 on seven-day player hours, in the top 67% of ranked servers.
Tag details
Which Rust Census filters and lists cover DVUSHKA?
Included in these Rust Census lists is DVUSHKA: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on DVUSHKA: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp60 (Max players): Slots: 60; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags DVUSHKA publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for DVUSHKA?
DVUSHKA runs a procedural map, which the game generates.
How is DVUSHKA configured, and what rules does it keep?
No gather rate is given in the name of DVUSHKA. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to DVUSHKA?
Enter client.connect 92.245.61.69:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp60,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp60 | Max players Slots: 60. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.