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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,650 players on 11,617 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

LinuxGSM

92.211.2.47:28015 checked 13m ago

Release date
Next release
In five minutes (06:15 UTC)
Source
Live server queries
Server address
92.211.2.47:28015
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,419

top 69%

Last wipe

13d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,419 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on LinuxGSM

Players now and over time, UTC

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 10:29 UTC13d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of LinuxGSM

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LinuxGSM

What the server publishes and what was recorded

Address92.211.2.47:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 10:29 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average262 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average22 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average16 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average169 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average81 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average20 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on LinuxGSM?

The rhythm of LinuxGSM's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 13 days 19 hours ago.

On LinuxGSM, what happens on wipe day?

The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

How reliable is LinuxGSM, and is it online now?

This release records LinuxGSM as online. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 4 October 2026.

What location has been recorded for LinuxGSM?

A region is not published by LinuxGSM. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 92.211.2.47:28015 it is addressed.

On which Rust version does LinuxGSM operate?

Rust network protocol 2634 and build 167781 on Linux is the version LinuxGSM runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on LinuxGSM?

The present count is 0 players on LinuxGSM, out of 50 slots. The seven-day average for this server is 0 players.

What position does LinuxGSM hold in the server rankings?

For seven-day player hours, LinuxGSM is ranked #15,419, placing it in the top 69% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover LinuxGSM?

Included in these Rust Census lists is LinuxGSM: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on LinuxGSM: what do they indicate?

These are the tags LinuxGSM publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for LinuxGSM?

A procedural map runs on LinuxGSM, generated by the game.

What settings and rules have been listed for LinuxGSM?

No gather rate is recorded for LinuxGSM in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to LinuxGSM?

Enter client.connect 92.211.2.47:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.