Statistical profileOffline
LinuxGSM
92.211.0.220:28015 checked 23d ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,975
top 71%
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,975 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 52d ago.
2. Players
Figure 1: Players on LinuxGSM
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of LinuxGSM
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of LinuxGSM
What the server publishes and what was recorded
| Address | 92.211.0.220:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Sep 2026, 13:47 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 645 / 700 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 420 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 41 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 51 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 206 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 108 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for LinuxGSM: what is it?
Too few wipes of LinuxGSM are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 52 days 22 hours ago.
Server record
What does the record show for the uptime and current status of LinuxGSM?
The latest count records LinuxGSM as offline, last seen 23 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 18 September 2026.
Which location does LinuxGSM run from?
No region is published by LinuxGSM. Rust Census does not look up where the machine stands; it shows where a server says it is. 92.211.0.220:28015 is its address.
Which Rust version is LinuxGSM running?
Rust network protocol 2633 and build 165217 on Linux is the version LinuxGSM runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for LinuxGSM?
At this release LinuxGSM is offline, having last been seen 23 days 13 hours ago.
What position does LinuxGSM hold in the server rankings?
The rank for LinuxGSM is #15,975 on seven-day player hours, in the top 71% of ranked servers.
Tag details
Which Rust Census filters and lists cover LinuxGSM?
The Rust Census lists that LinuxGSM fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on LinuxGSM: what do they indicate?
Read by the game's server browser, LinuxGSM publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on LinuxGSM?
LinuxGSM runs a procedural map, which the game generates.
How is LinuxGSM configured, and what rules does it keep?
No gather rate is given in the name of LinuxGSM. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to LinuxGSM?
You can open the console in Rust with F1 and enter client.connect 92.211.0.220:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.