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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,252 players on 11,633 servers
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Statistical profileOffline

Local Cave Test - All 9 Types

92.209.232.65:28015 checked 14d ago

Release date
Next release
In five minutes (17:45 UTC)
Source
Live server queries
Server address
92.209.232.65:28015
First recorded
13 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,737

top 63%

Last wipe

14d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,737 of all ranked servers, the top 63%, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on Local Cave Test - All 9 Types

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local Cave Test - All 9 Types

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Cave Test - All 9 Types

What the server publishes and what was recorded

Address92.209.232.65:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 17:08 UTC
Hostname–
First seen13 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average480 / 475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average277 / 225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average30 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average34 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average148 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average55 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Local Cave Test - All 9 Types: what is it?

With too few wipes of Local Cave Test - All 9 Types on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 14 days 15 hours ago.

Server details

How reliable is Local Cave Test - All 9 Types, and is it online now?

Local Cave Test - All 9 Types is offline at the time of this release; it was last seen 14 days 15 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 October 2026.

What location has been recorded for Local Cave Test - All 9 Types?

No region is given by Local Cave Test - All 9 Types. Rust Census does not look up where the machine stands; it shows where a server says it is. At 92.209.232.65:28015 it is addressed.

What version of Rust has been recorded on Local Cave Test - All 9 Types?

The version in use on Local Cave Test - All 9 Types is Rust network protocol 2634 and build 167781 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Local Cave Test - All 9 Types?

Local Cave Test - All 9 Types is offline at present; its last recording was 14 days 15 hours ago.

In the rankings of Rust servers, where is Local Cave Test - All 9 Types placed?

The rank for Local Cave Test - All 9 Types is #13,737 on seven-day player hours, in the top 63% of ranked servers.

Tag details

Which Rust Census filters and lists cover Local Cave Test - All 9 Types?

These Rust Census lists include Local Cave Test - All 9 Types: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Local Cave Test - All 9 Types: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags Local Cave Test - All 9 Types publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

How is Local Cave Test - All 9 Types configured, and what rules does it keep?

The name of Local Cave Test - All 9 Types carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Local Cave Test - All 9 Types?

Enter client.connect 92.209.232.65:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.