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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,563 players on 11,662 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

my_server

92.208.255.97:28015 checked 22d ago

Release date
Next release
In five minutes (19:20 UTC)
Source
Live server queries
Server address
92.208.255.97:28015
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak –

Rank

#15,963

top 71%

Last wipe

22d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • It ranks #15,963 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on my_server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:27 UTC22d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of my_server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of my_server

What the server publishes and what was recorded

Address92.208.255.97:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 19:07 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average275 / 350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average23 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average37 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average140 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average52 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average44 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does my_server wipe, and how often?

The rhythm of my_server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 22 days 6 hours ago.

What should you expect on wipe day at my_server?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

How reliable is my_server, and is it online now?

Last seen 22 days 6 hours ago, my_server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 5 October 2026.

What location has been recorded for my_server?

A region is not published by my_server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 92.208.255.97:28015 is its address.

What version of Rust has been recorded on my_server?

The version in use on my_server is Rust network protocol 2634 and build 166757 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does my_server carry?

The last count for my_server was 22 days 6 hours ago; it is offline at present.

What position does my_server hold in the server rankings?

The rank for my_server is #15,963 on seven-day player hours, in the top 71% of ranked servers.

Tag details

On Rust Census, which lists and filters carry my_server?

Included in these Rust Census lists is my_server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on my_server: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166757 (Build): The server runs game build 166757; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags my_server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on my_server?

A procedural map runs on my_server, generated by the game.

On my_server, what rules and settings are in force?

No gather rate is given in the name of my_server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to my_server?

You can open the console in Rust with F1 and enter client.connect 92.208.255.97:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2634,gmrust,cs166757,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players The server holds 500 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166757Build The server runs game build 166757.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.