Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 64,904 players on 11,832 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

my_server

92.208.255.104:28015 checked 33d ago

Release date
Next release
In five minutes (19:52 UTC)
Source
Live server queries
Server address
92.208.255.104:28015
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak –

Rank

#15,924

top 71%

Last wipe

33d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • It ranks #15,924 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 33d ago.

2. Players

Figure 1: Players on my_server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:18 UTC33d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of my_server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of my_server

What the server publishes and what was recorded

Address92.208.255.104:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe24 Sep 2026, 18:18 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average569 / 700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average33 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average72 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average296 / 400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average125 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average120 / 225

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on my_server?

With too few wipes of my_server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 33 days 4 hours ago.

What should you expect on wipe day at my_server?

An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server details

Is my_server up, and how well has it held up?

my_server is offline at the time of this release; it was last seen 33 days 2 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 24 September 2026.

In which location is my_server based?

No region is published by my_server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 92.208.255.104:28015 it is addressed.

What version of Rust has been recorded on my_server?

Rust network protocol 2634 and build 165700 on Windows is the version my_server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on my_server?

my_server is offline at present; its last recording was 33 days 2 hours ago.

In the rankings of Rust servers, where is my_server placed?

The rank for my_server is #15,924 on seven-day player hours, in the top 71% of ranked servers.

Tags, lists

Where does my_server appear among the Rust Census lists and filters?

These Rust Census lists include my_server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on my_server?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs165700 (Build): The server runs game build 165700; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags my_server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for my_server?

The game generates the procedural map on my_server.

How is my_server configured, and what rules does it keep?

No gather rate is recorded for my_server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to my_server?

Enter client.connect 92.208.255.104:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2634,gmrust,cs165700,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp500Max players 500 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs165700Build The server runs game build 165700.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.