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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,585 players on 11,628 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local

92.206.122.201:28015 checked 3d ago

Release date
Next release
In five minutes (17:50 UTC)
Source
Live server queries
Server address
92.206.122.201:28015
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,341

top 69%

Last wipe

3d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,341 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on Local

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:41 UTC3d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Local

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local

What the server publishes and what was recorded

Address92.206.122.201:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 16:41 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average162 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average152 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average14 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average18 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average66 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Local?

The rhythm of Local's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 3 days 13 hours ago.

How is wipe day run on Local?

The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 1 hours after it began.

About the server

Is Local up, and how well has it held up?

The latest count records Local as offline, last seen 3 days 12 hours ago. 0 of 72 hours on across the last 3 full days gives an uptime of 0%. It was first seen by Rust Census on 25 October 2026.

Which location does Local run from?

No region is published by Local. Rust Census does not look up where the machine stands; it shows where a server says it is. 92.206.122.201:28015 is its address.

Which Rust version is Local running?

The version in use on Local is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Local?

Local is offline at present; its last recording was 3 days 12 hours ago. This release gives a seven-day average of 0 players.

What position does Local hold in the server rankings?

The rank for Local is #15,341 on seven-day player hours, in the top 69% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Local?

Included in these Rust Census lists is Local: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on Local?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags Local publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on Local?

Local runs a procedural map, which the game generates.

How is Local configured, and what rules does it keep?

No gather rate is recorded for Local in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is disabled.

Connecting

What steps are needed to join Local?

You can open the console in Rust with F1 and enter client.connect 92.206.122.201:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players The server holds 1 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.