Statistical profileOnline
Donay Test
92.118.207.131:28147 checked 10m ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 40 slots.
- It ranks #15,276 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on Donay Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
6.2 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 15:43 UTC8d ago | 1 | – | running | 0 |
| Thu 15 Oct, 11:34 UTC14d ago | 0 | – | 6.2 days | 0 |
| Thu 1 Oct, 10:04 UTC28d ago | 3 | halved by day 1 | 14.1 days | 1 |
| Wed 30 Sep, 13:27 UTC29d ago | 3 | – | 0.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Donay Test
4250 · seed 1558127509
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 1558127509 |
8. Server characteristics
Table 3: Characteristics of Donay Test
What the server publishes and what was recorded
| Address | 92.118.207.131:28147 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 15:43 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 187 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 235 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 658 / 800 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 37 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 744 / 900 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 599 / 725 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Donay Test?
Wipes on Donay Test fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 8 days 6 hours.
On Donay Test, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 1.
About the server
Is Donay Test up, and how well has it held up?
Donay Test is online at the time of this release. About 8 days 5 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 30 September 2026.
Does Donay Test hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 206 server fps and a minimum of 159. The world carried up to 98,551 entities, including buildings, deployables and all else. Memory use reached 4,830 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
Which location does Donay Test run from?
No region is published by Donay Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 92.118.207.131:28147 it is addressed.
Which Rust version is Donay Test running?
Rust network protocol 2634 and build 167781 on Linux is the version Donay Test runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Donay Test?
At counting time Donay Test recorded 0 players across 40 slots. The seven-day average for this server is 0 players.
How does Donay Test compare with other servers in the rankings?
For seven-day player hours, Donay Test is ranked #15,276, placing it in the top 69% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Donay Test?
These Rust Census lists include Donay Test: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Donay Test carry?
These are the tags Donay Test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Donay Test?
The procedural map on Donay Test is generated by the game, measures 4,250 and carries seed 1558127509. The same size and seed produce the same map; RustMaps shows it from this page.
On Donay Test, what rules and settings are in force?
No gather rate is given in the name of Donay Test. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Donay Test?
Enter client.connect 92.118.207.131:28147 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://pineriver.dk.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players Slots: 40. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.