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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

eques gallinaceus

92.118.18.72:28035 checked 2h ago

Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
92.118.18.72:28035
First recorded
28 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#8,596

top 39%

Last wipe

25d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #8,596 of all ranked servers, the top 39%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on eques gallinaceus

Players now and over time, UTC

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608020:0005:0014:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2.4 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctFri 2 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:23 UTC25d ago 2 – running 1
Fri 2 Oct, 00:16 UTC26d ago 2 – 0.8 days 2
Mon 28 Sep, 00:31 UTC30d ago 0 – 4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of eques gallinaceus

4500 · seed 383475235

Map of eques gallinaceus

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed383475235
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of eques gallinaceus

What the server publishes and what was recorded

Address92.118.18.72:28035
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 20:23 UTC
Hostname–
First seen28 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255 / 300

10. Quick answers

From the figures on this page.

Wipe records

When does eques gallinaceus wipe, and how often?

Wipes on eques gallinaceus fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 25 days 23 hours.

How is wipe day run on eques gallinaceus?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

Is eques gallinaceus up, and how well has it held up?

This release records eques gallinaceus as online. By its own reported uptime, it restarted about 5 days 15 hours ago. A total of 122 of 168 hours were up over 7 full days, which is 73% of the time. It was first seen by Rust Census on 28 September 2026.

How well does eques gallinaceus perform?

Over the last 48 hours, server fps averaged 53; the lowest reading was 33. The world carried up to 119,437 entities, including buildings, deployables and all else. Memory use reached 5,366 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for eques gallinaceus?

A region is not published by eques gallinaceus. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 92.118.18.72:28035 is its address.

Which Rust version is eques gallinaceus running?

The version in use on eques gallinaceus is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for eques gallinaceus?

The present count is 0 players on eques gallinaceus, out of 50 slots. Averaged over seven days: 0 players, with a peak of 1.

In the rankings of Rust servers, where is eques gallinaceus placed?

The rank for eques gallinaceus is #8,596 on seven-day player hours, in the top 39% of ranked servers.

Tags, lists

Where does eques gallinaceus appear among the Rust Census lists and filters?

Included in these Rust Census lists is eques gallinaceus: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on eques gallinaceus?

Read by the game's server browser, eques gallinaceus publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for eques gallinaceus?

Size 4,500 and seed 383475235: that is the procedural map on eques gallinaceus, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On eques gallinaceus, what rules and settings are in force?

No gather rate is recorded for eques gallinaceus in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to eques gallinaceus?

Enter client.connect 92.118.18.72:28035 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.