Statistical profileOffline
LOW.MS :: JW Test 1.1
92.118.16.95:28015 checked 17d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,555
top 71%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,555 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on LOW.MS :: JW Test 1.1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of LOW.MS :: JW Test 1.1
What the server publishes and what was recorded
| Address | 92.118.16.95:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 08:26 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 239 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 318 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 782 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 48 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 895 / 950 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 240 on average | 748 / 800 |
10. Quick answers
From the figures on this page.
Wipe records
When does LOW.MS :: JW Test 1.1 wipe, and how often?
With too few wipes of LOW.MS :: JW Test 1.1 on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 24 days 12 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of LOW.MS :: JW Test 1.1?
LOW.MS :: JW Test 1.1 is offline at the time of this release; it was last seen 17 days 12 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 5 October 2026.
Which location does LOW.MS :: JW Test 1.1 run from?
No region is given by LOW.MS :: JW Test 1.1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 92.118.16.95:28015 is its address.
What version of Rust has been recorded on LOW.MS :: JW Test 1.1?
Rust network protocol 2634 and build 166652 on Windows is the version LOW.MS :: JW Test 1.1 runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does LOW.MS :: JW Test 1.1 carry?
LOW.MS :: JW Test 1.1 is offline at present; its last recording was 17 days 12 hours ago.
In the rankings of Rust servers, where is LOW.MS :: JW Test 1.1 placed?
The rank for LOW.MS :: JW Test 1.1 is #15,555 on seven-day player hours, in the top 71% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover LOW.MS :: JW Test 1.1?
The Rust Census lists that LOW.MS :: JW Test 1.1 fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on LOW.MS :: JW Test 1.1 carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags LOW.MS :: JW Test 1.1 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on LOW.MS :: JW Test 1.1?
Size 1,000 and seed 612351: that is the procedural map on LOW.MS :: JW Test 1.1, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On LOW.MS :: JW Test 1.1, what rules and settings are in force?
No gather rate is recorded for LOW.MS :: JW Test 1.1 in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join LOW.MS :: JW Test 1.1?
Enter client.connect 92.118.16.95:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.