Statistical profileOnline
KiryaFun
92.118.11.47:28799 checked 10m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#13,688
top 62%
Last wipe
23d ago
monthly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,688 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 23d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on KiryaFun
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 5h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 5h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 08:13 UTC23d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of KiryaFun
2350 · seed 87492680
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2350 |
| Seed | 87492680 |
8. Server characteristics
Table 4: Characteristics of KiryaFun
What the server publishes and what was recorded
| Address | 92.118.11.47:28799 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 5 max |
| Wipe schedule | monthly |
| Last wipe | 6 Oct 2026, 08:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustafied.com - US Low Pop | NA · groups of 6 · monthly · 92 on average | 49 / 150 |
| Rustafied.com - EU Low Pop | EU · groups of 6 · monthly · 88 on average | 114 / 150 |
| Rustoria.co - EU Low Pop | EU · groups of 6 · monthly · 82 on average | 87 / 100 |
| [TR/EU] SKY - Solo/Duo/Trio/Quad/Max5 | BUGÜN 18:00 DA WİPE | EU · groups of 5 · monthly · 41 on average | 11 / 200 |
| Rustoria.co - US Low Pop | NA · groups of 6 · monthly · 30 on average | 20 / 100 |
| [EU/TR] CUMHURIYET | Max5 | Vanilla |Saturdays | wiped 10/24 | EU · groups of 5 · monthly · 12 on average | 19 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on KiryaFun?
Once a month, and only with the force wipe, does KiryaFun wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 23 days 5 hours ago. Its tags carry a monthly wipe schedule.
On KiryaFun, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server details
How reliable is KiryaFun, and is it online now?
This release records KiryaFun as online. The uptime it reports puts the last restart at about 5 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.
Does KiryaFun hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 91; the lowest reading was 9. The world carried up to 27,676 entities, including buildings, deployables and all else. The peak memory use recorded was 3,892 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is KiryaFun based?
A region is not published by KiryaFun. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 92.118.11.47:28799 is its address.
Which Rust version is KiryaFun running?
The version in use on KiryaFun is Rust network protocol 2635 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on KiryaFun?
At counting time KiryaFun recorded 0 players across 50 slots. Averaged over seven days: 0 players, with a peak of 1.
What position does KiryaFun hold in the server rankings?
The rank for KiryaFun is #13,688 on seven-day player hours, in the top 62% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover KiryaFun?
The Rust Census lists that KiryaFun fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on KiryaFun carry?
Read by the game's server browser, KiryaFun publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts5 (Group limit): No team may hold more than 5; v2635 (Protocol): To connect, your game version must match protocol 2635; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; modded (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for KiryaFun?
The procedural map on KiryaFun is generated by the game, measures 2,350 and carries seed 87492680. Because one size and seed give one map, RustMaps can display it from this page.
On KiryaFun, what rules and settings are in force?
No gather rate is given in the name of KiryaFun. No group exceeds 5 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to KiryaFun?
Enter client.connect 92.118.11.47:28799 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://site.xyz/.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,^v,gmrust,cs167781,ts5,^o^z,modded
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts5 | Group limit No team may hold more than 5. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
modded | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.