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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,006 players on 11,598 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Local Server

91.78.240.26:28015 checked 24d ago

Release date
Next release
In five minutes (01:35 UTC)
Source
Live server queries
Server address
91.78.240.26:28015
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 2

50% full

7-day average

0

peak –

Rank

#13,893

top 61%

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
  • It ranks #13,893 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on My Local Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 23:50 UTC24d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of My Local Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Local Server

What the server publishes and what was recorded

Address91.78.240.26:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 23:50 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average222 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average15 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average18 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average130 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average44 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average41 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does My Local Server wipe, and how often?

With too few wipes of My Local Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 24 days 4 hours.

On My Local Server, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.

About the server

What does the record show for the uptime and current status of My Local Server?

Last seen 24 days 3 hours ago, My Local Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 3 October 2026.

Which location does My Local Server run from?

A region is not published by My Local Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 91.78.240.26:28015 is its address.

On which Rust version does My Local Server operate?

Rust network protocol 2634 and build 166652 on Windows is the version My Local Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on My Local Server?

The last count for My Local Server was 24 days 3 hours ago; it is offline at present.

How does My Local Server compare with other servers in the rankings?

The rank for My Local Server is #13,893 on seven-day player hours, in the top 61% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover My Local Server?

Included in these Rust Census lists is My Local Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Local Server carry?

These are the tags My Local Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for My Local Server?

A procedural map runs on My Local Server, generated by the game.

How is My Local Server configured, and what rules does it keep?

The name of My Local Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join My Local Server?

Enter client.connect 91.78.240.26:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players Slots: 2.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build Game build: 166652.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.