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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,386 players on 11,795 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TestServer

91.67.226.203:28015 checked 23d ago

Release date
Next release
In five minutes (13:15 UTC)
Source
Live server queries
Server address
91.67.226.203:28015
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,982

top 71%

Last wipe

24d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,982 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on TestServer

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of TestServer

4000 · seed 12345

Map of TestServer

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed12345
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of TestServer

What the server publishes and what was recorded

Address91.67.226.203:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 17:00 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average510 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average340 / 400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average41 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average38 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average116 / 150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average127 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does TestServer wipe, and how often?

The rhythm of TestServer's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 24 days 4 hours.

Server record

What does the record show for the uptime and current status of TestServer?

TestServer is offline at the time of this release; it was last seen 23 days 8 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 4 October 2026.

In which location is TestServer based?

No region is published by TestServer. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 91.67.226.203:28015 it is addressed.

On which Rust version does TestServer operate?

Rust network protocol 2634 and build 166652 on Windows is the version TestServer runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for TestServer?

TestServer is offline at present; its last recording was 23 days 8 hours ago.

In the rankings of Rust servers, where is TestServer placed?

For seven-day player hours, TestServer is ranked #15,982, placing it in the top 71% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover TestServer?

These Rust Census lists include TestServer: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on TestServer?

These are the tags TestServer publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for TestServer?

The procedural map on TestServer is generated by the game, measures 4,000 and carries seed 12345. The same size and seed produce the same map; RustMaps shows it from this page.

How is TestServer configured, and what rules does it keep?

No gather rate is recorded for TestServer in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join TestServer?

You can open the console in Rust with F1 and enter client.connect 91.67.226.203:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build Game build: 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.