Statistical profileOffline
TestServer
91.67.226.203:28015 checked 23d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,982
top 71%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,982 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on TestServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of TestServer
What the server publishes and what was recorded
| Address | 91.67.226.203:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 17:00 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 510 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 340 / 400 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 41 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 38 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 116 / 150 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 127 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does TestServer wipe, and how often?
The rhythm of TestServer's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 24 days 4 hours.
Server record
What does the record show for the uptime and current status of TestServer?
TestServer is offline at the time of this release; it was last seen 23 days 8 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 4 October 2026.
In which location is TestServer based?
No region is published by TestServer. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 91.67.226.203:28015 it is addressed.
On which Rust version does TestServer operate?
Rust network protocol 2634 and build 166652 on Windows is the version TestServer runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for TestServer?
TestServer is offline at present; its last recording was 23 days 8 hours ago.
In the rankings of Rust servers, where is TestServer placed?
For seven-day player hours, TestServer is ranked #15,982, placing it in the top 71% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover TestServer?
These Rust Census lists include TestServer: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on TestServer?
These are the tags TestServer publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for TestServer?
The procedural map on TestServer is generated by the game, measures 4,000 and carries seed 12345. The same size and seed produce the same map; RustMaps shows it from this page.
How is TestServer configured, and what rules does it keep?
No gather rate is recorded for TestServer in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join TestServer?
You can open the console in Rust with F1 and enter client.connect 91.67.226.203:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build Game build: 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.