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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 36,679 players on 11,628 servers
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Statistical profileOffline

MadMax TestServer

91.40.43.110:28015 checked 12d ago

biweekly wipes
Release date
Next release
In five minutes (10:20 UTC)
Source
Live server queries
Server address
91.40.43.110:28015
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#14,641

top 68%

Last wipe

12d ago

biweekly schedule

Next wipe

1d 3h

Thu 29 Oct, 09:52 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #14,641 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 12d ago; the next wipe is expected Thursday 29 October, 09:52 UTC, biweekly: 14 days after its last wipe.

2. Players

Figure 1: Players on MadMax TestServer

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 29 October, 09:52 UTC, in 1d 3h. Biweekly: 14 days after its last wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of MadMax TestServer

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of MadMax TestServer

What the server publishes and what was recorded

Address91.40.43.110:28015
Region–
Max players10
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 09:52 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average88 / 200
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 152 on average14 / 100
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 110 on average31 / 200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 83 on average19 / 200
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 78 on average24 / 200
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 48 on average11 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on MadMax TestServer?

From biweekly: 14 days after its last wipe, the next wipe of MadMax TestServer is estimated. On Thursday 29 October at 09:52 UTC the next wipe is expected. The present world dates from 12 days 20 hours. Its tags carry a wipe schedule of every two weeks.

Server details

How reliable is MadMax TestServer, and is it online now?

MadMax TestServer is offline at the time of this release; it was last seen 12 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 15 October 2026.

What location has been recorded for MadMax TestServer?

No region is published by MadMax TestServer. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 91.40.43.110:28015 it is addressed.

What version of Rust has been recorded on MadMax TestServer?

The version in use on MadMax TestServer is Rust network protocol 2634 and build 167781 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does MadMax TestServer carry?

The last count for MadMax TestServer was 12 days 20 hours ago; it is offline at present.

What position does MadMax TestServer hold in the server rankings?

The rank for MadMax TestServer is #14,641 on seven-day player hours, in the top 68% of ranked servers.

Tag details

Which Rust Census filters and lists cover MadMax TestServer?

Included in these Rust Census lists is MadMax TestServer: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings do the tags on MadMax TestServer carry?

These are the tags MadMax TestServer publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe interval is two weeks. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on MadMax TestServer?

The game generates the procedural map on MadMax TestServer.

How is MadMax TestServer configured, and what rules does it keep?

The name of MadMax TestServer carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join MadMax TestServer?

You can open the console in Rust with F1 and enter client.connect 91.40.43.110:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,^b,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly The wipe interval is two weeks.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.