Statistical profileOffline
MadMax TestServer
91.40.43.110:28015 checked 12d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#14,641
top 68%
Last wipe
12d ago
biweekly schedule
Next wipe
1d 3h
Thu 29 Oct, 09:52 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #14,641 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 12d ago; the next wipe is expected Thursday 29 October, 09:52 UTC, biweekly: 14 days after its last wipe.
2. Players
Figure 1: Players on MadMax TestServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 29 October, 09:52 UTC, in 1d 3h. Biweekly: 14 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of MadMax TestServer
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of MadMax TestServer
What the server publishes and what was recorded
| Address | 91.40.43.110:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 09:52 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 88 / 200 |
| Rustafied.com - EU Medium - Large | EU · groups of 16+ · biweekly · 152 on average | 14 / 100 |
| Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 110 on average | 31 / 200 |
| Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 83 on average | 19 / 200 |
| Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 78 on average | 24 / 200 |
| Rustoria.co - US Medium Premium | NA · groups of 12+ · biweekly · 48 on average | 11 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on MadMax TestServer?
From biweekly: 14 days after its last wipe, the next wipe of MadMax TestServer is estimated. On Thursday 29 October at 09:52 UTC the next wipe is expected. The present world dates from 12 days 20 hours. Its tags carry a wipe schedule of every two weeks.
Server details
How reliable is MadMax TestServer, and is it online now?
MadMax TestServer is offline at the time of this release; it was last seen 12 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 15 October 2026.
What location has been recorded for MadMax TestServer?
No region is published by MadMax TestServer. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 91.40.43.110:28015 it is addressed.
What version of Rust has been recorded on MadMax TestServer?
The version in use on MadMax TestServer is Rust network protocol 2634 and build 167781 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does MadMax TestServer carry?
The last count for MadMax TestServer was 12 days 20 hours ago; it is offline at present.
What position does MadMax TestServer hold in the server rankings?
The rank for MadMax TestServer is #14,641 on seven-day player hours, in the top 68% of ranked servers.
Tag details
Which Rust Census filters and lists cover MadMax TestServer?
Included in these Rust Census lists is MadMax TestServer: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meanings do the tags on MadMax TestServer carry?
These are the tags MadMax TestServer publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe interval is two weeks. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on MadMax TestServer?
The game generates the procedural map on MadMax TestServer.
How is MadMax TestServer configured, and what rules does it keep?
The name of MadMax TestServer carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join MadMax TestServer?
You can open the console in Rust with F1 and enter client.connect 91.40.43.110:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,^b,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.