Statistical profileOffline
RUSTTEST
91.235.181.140:28015 checked 12h ago
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1. Main points
Players now
1/ 500
0% full
7-day average
1
peak 1
Rank
#9,337
top 42%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #9,337 of all ranked servers, the top 42%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on RUSTTEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RUSTTEST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RUSTTEST
What the server publishes and what was recorded
| Address | 91.235.181.140:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 06:56 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 484 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 299 / 400 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 41 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 34 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 83 / 150 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 107 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does RUSTTEST wipe, and how often?
Too few wipes of RUSTTEST are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 4 days 15 hours ago.
Server details
What does the record show for the uptime and current status of RUSTTEST?
Last seen 12 hours ago, RUSTTEST is offline in this release. Of the 72 hours in the last 3 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 24 October 2026.
Which location does RUSTTEST run from?
No region is published by RUSTTEST. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 91.235.181.140:28015 it is addressed.
What version of Rust has been recorded on RUSTTEST?
The version in use on RUSTTEST is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for RUSTTEST?
The last count for RUSTTEST was 12 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1. Over the past 48 hours the highest average fell at 10:00 UTC: 1 players.
What position does RUSTTEST hold in the server rankings?
For seven-day player hours, RUSTTEST is ranked #9,337, placing it in the top 42% of all ranked servers.
Tags, lists
Where does RUSTTEST appear among the Rust Census lists and filters?
Included in these Rust Census lists is RUSTTEST: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on RUSTTEST carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags RUSTTEST publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for RUSTTEST?
RUSTTEST runs a procedural map, which the game generates.
How is RUSTTEST configured, and what rules does it keep?
No gather rate is recorded for RUSTTEST in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join RUSTTEST?
You can open the console in Rust with F1 and enter client.connect 91.235.181.140:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players The server holds 500 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.