Statistical profileOnline
JRs
NA · us5 91.229.114.90:28120 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 25
0% full
7-day average
0
peak 1
Rank
#5,578
top 25% · #931 in NA
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 25 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #5,578 of all ranked servers, the top 25%, and #931 in NA, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on JRs
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
20.2 days
between real wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 01:56 UTC6d ago | 1 | – | running | 0 |
| Fri 2 Oct, 21:21 UTC26d ago | 0 | – | 20.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of JRs
4500 · seed 722508191
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 722508191 |
8. Server characteristics
Table 3: Characteristics of JRs
What the server publishes and what was recorded
| Address | 91.229.114.90:28120 |
|---|---|
| Region | NA · us5 |
| Max players | 25 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 01:56 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |US Main| | NA · groups of 12+ · weekly · 251 on average | 35 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26 / 250 |
| Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 207 on average | 168 / 250 |
| Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 160 on average | 112 / 200 |
| Rustafied.com - US Friday | NA · groups of 16+ · weekly · 155 on average | 6 / 100 |
| Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 145 on average | 20 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does JRs wipe, and how often?
Too few wipes of JRs are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 6 days 15 hours ago.
How is wipe day run on JRs?
Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 1 hours after it began.
Server record
How reliable is JRs, and is it online now?
JRs is online at the time of this release. The uptime it reports puts the last restart at about 7 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
How well does JRs perform?
Average server fps over the last 48 hours was 53, with a low of 32. Buildings, deployables and everything else in the world took the entity count to 125,218. The peak memory use recorded was 3,519 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is JRs based?
Region us5 is the code for JRs; its NA tag places it in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 91.229.114.90:28120 is its address.
On which Rust version does JRs operate?
The version in use on JRs is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for JRs?
JRs stands at 0 players from 25 slots in this release. Averaged over seven days: 0 players, with a peak of 1. An average of 1 players was recorded at 11:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is JRs placed?
This release ranks JRs at #5,578 for seven-day player hours, #931 in North America, inside the top 25% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover JRs?
These Rust Census lists include JRs: Community servers, North America: servers listed and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on JRs?
These are the tags JRs publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus5 (Region code): The region code recorded is us5; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; NA (North America): In the server browser it appears under North America. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for JRs?
JRs runs a procedural map of size 4,500 with seed 722508191, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for JRs?
The name of JRs carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join JRs?
Enter client.connect 91.229.114.90:28120 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp25,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp25 | Max players The server holds 25 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$rus5 | Region code The region code recorded is us5. |
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.