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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 99,275 players on 11,886 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

JRs

NA · us5 91.229.114.90:28120 checked 10m ago

vanilla
Release date
Next release
In five minutes (16:55 UTC)
Source
Live server queries
Server address
91.229.114.90:28120
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 25

0% full

7-day average

0

peak 1

Rank

#5,578

top 25% · #931 in NA

Last wipe

6d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 25 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #5,578 of all ranked servers, the top 25%, and #931 in NA, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on JRs

Players now and over time, UTC

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608018:0003:0012:0021:0006:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

20.2 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 01:56 UTC6d ago 1 – running 0
Fri 2 Oct, 21:21 UTC26d ago 0 – 20.2 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of JRs

4500 · seed 722508191

Map of JRs

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed722508191
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of JRs

What the server publishes and what was recorded

Address91.229.114.90:28120
RegionNA · us5
Max players25
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 01:56 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average35 / 250
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26 / 250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 207 on average168 / 250
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 160 on average112 / 200
Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average6 / 100
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 145 on average20 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does JRs wipe, and how often?

Too few wipes of JRs are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 6 days 15 hours ago.

How is wipe day run on JRs?

Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 1 hours after it began.

Server record

How reliable is JRs, and is it online now?

JRs is online at the time of this release. The uptime it reports puts the last restart at about 7 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

How well does JRs perform?

Average server fps over the last 48 hours was 53, with a low of 32. Buildings, deployables and everything else in the world took the entity count to 125,218. The peak memory use recorded was 3,519 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is JRs based?

Region us5 is the code for JRs; its NA tag places it in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 91.229.114.90:28120 is its address.

On which Rust version does JRs operate?

The version in use on JRs is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for JRs?

JRs stands at 0 players from 25 slots in this release. Averaged over seven days: 0 players, with a peak of 1. An average of 1 players was recorded at 11:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is JRs placed?

This release ranks JRs at #5,578 for seven-day player hours, #931 in North America, inside the top 25% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover JRs?

These Rust Census lists include JRs: Community servers, North America: servers listed and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on JRs?

These are the tags JRs publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus5 (Region code): The region code recorded is us5; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; NA (North America): In the server browser it appears under North America. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for JRs?

JRs runs a procedural map of size 4,500 with seed 722508191, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for JRs?

The name of JRs carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join JRs?

Enter client.connect 91.229.114.90:28120 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp25,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp25Max players The server holds 25 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$rus5Region code The region code recorded is us5.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.