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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 50,302 players on 11,676 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Project: Plagued

NA · us5 91.229.114.90:28100 checked 10m ago

moddedoxidepve
Release date
Next release
In five minutes (09:25 UTC)
Source
Live server queries
Server address
91.229.114.90:28100
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

1

peak 6

Rank

#3,151

top 14% · #524 in NA

Last wipe

8d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 1 players, with a peak of 6.
  • It ranks #3,151 of all ranked servers, the top 14%, and #524 in NA, on player hours over the last seven days.
  • Its current map went up 8d ago.

2. Players

Figure 1: Players on Project: Plagued

Players now and over time, UTC

AveragePeak
00.511.5210:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608010:0019:0004:0013:0023:0008:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

9 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

6

players, last three wipes

Crowd held

50%

else halves by day 4.5

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 20 OctSat 10 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 10:13 UTC8d ago 4 – running 0
Sat 10 Oct, 08:15 UTC19d ago 7 halved by day 5 10.1 days 1
Thu 1 Oct, 17:39 UTC FW27d ago 6 held half 8.6 days 0
Wed 23 Sep, 12:08 UTC35d ago 7 halved by day 4 8.2 days 0
Mon 14 Sep, 02:18 UTC45d ago 6 held half 9.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Project: Plagued

3500 · seed 1337

Map of Project: Plagued

Table 2: The world

As the server publishes it

MapCustom Map
Size3500
Seed1337

8. Server characteristics

Table 3: Characteristics of Project: Plagued

What the server publishes and what was recorded

Address91.229.114.90:28100
RegionNA · us5
Max players100
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 10:13 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

PROJECT: PLAGUED CREATED BY FRIENDS. FUELED BY BAD DECISIONS. Cooperative zombie PvE on Monsters Land: a 4K custom map with unique monuments and build sites. FEATURES • Roaming zombie hordes, elite infected and named monument bosses • Discoverable Magic weapons, unique powers and Plague Surge drop boosts • Earn Gold, unlock Shop perks, level your Skill Tree and complete daily quests • Buy raids from Easy to Nightmare, tackle dungeons and summon team Heli or Bradley encounters • 48-slot backpacks keep loot on death; contents reset at wipe • Optional Auto Pickup perk, larger stacks, Taxi and custom HUDs • Faster furnaces, quarries and pump jacks; 3-minute locked crates and rapid supply drops Build smart, help new survivors and report bugs instead of exploiting them. GUIDE & COMMUNITY: playplagued.com IN GAME: /info • /shop • /st • /quests • /magicstarter DISCORD LINKING: /auth

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average102 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average34 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average27 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average23 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average8 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average59 / 100

11. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Project: Plagued?

Project: Plagued wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 8 days 23 hours ago.

What should you expect on wipe day at Project: Plagued?

An average of 6 players attended at peak across recent wipes. On the latest wipe, 27 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. The fall below half came by day 4.5 in those cases where it did not hold.

Server record

Is Project: Plagued up, and how well has it held up?

At the latest check, Project: Plagued was online. The uptime it reports puts the last restart at about 2 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

Does Project: Plagued hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 54; the lowest reading was 17. Buildings, deployables and everything else in the world took the entity count to 84,026. Up to 2,957 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Project: Plagued run from?

The NA tag on Project: Plagued puts it in North America, and its region code is us5. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 91.229.114.90:28100 it is addressed.

On which Rust version does Project: Plagued operate?

The version in use on Project: Plagued is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Project: Plagued?

The present count is 0 players on Project: Plagued, out of 100 slots. This release records a seven-day average of 1 players and a peak of 6. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 2 players.

In the rankings of Rust servers, where is Project: Plagued placed?

This release ranks Project: Plagued at #3,151 for seven-day player hours, #524 in North America, inside the top 14% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Project: Plagued?

Included in these Rust Census lists is Project: Plagued: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Project: Plagued: what do they indicate?

These are the tags Project: Plagued publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): Recorded region code: us5; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on Project: Plagued?

The procedural map on Project: Plagued is generated by the game, measures 3,500 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.

What settings and rules have been listed for Project: Plagued?

No gather rate is given in the name of Project: Plagued. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join Project: Plagued?

Enter client.connect 91.229.114.90:28100 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://discord.com/invite/VzHX6sjNRP.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$rus5,v2635,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$rus5Region code Recorded region code: us5.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.