Statistical profileOnline
Test Server | Map Pre-Release for Canadian Chill
NA · us5 91.229.114.90:28040 checked 11m ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak 1
Rank
#8,243
top 37% · #1179 in NA
Last wipe
2d ago
weekly schedule
Next wipe
4d 15h
Mon 2 Nov, 17:43 UTC
Main points
- There were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #8,243 of all ranked servers, the top 37%, and #1179 in NA, on player hours over the last seven days.
- Its current map went up 2d ago; the next wipe is expected Monday 2 November, 17:43 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on Test Server | Map Pre-Release for Canadian Chill
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Monday 2 November, 17:43 UTC, in 4d 15h. Its weekly schedule tag · low confidence
Usual gap
6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 2.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 4d 15h | Mon 2 Nov, 17:43 UTC | Own schedule |
| 7d 16h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 11d 15h | Mon 9 Nov, 17:43 UTC | Own schedule |
| 18d 15h | Mon 16 Nov, 17:43 UTC | Own schedule |
| 25d 15h | Mon 23 Nov, 17:43 UTC | Own schedule |
| 32d 15h | Mon 30 Nov, 17:43 UTC | Own schedule |
| 35d 16h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 39d 15h | Mon 7 Dec, 17:43 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 17:43 UTC2d ago | 1 | – | running | 0 |
| Mon 19 Oct, 18:25 UTC9d ago | 1 | halved by day 4 | 7 days | 0 |
| Wed 14 Oct, 19:11 UTC14d ago | 3 | halved by day 1 | 5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Test Server | Map Pre-Release for Canadian Chill
What the server publishes and what was recorded
| Address | 91.229.114.90:28040 |
|---|---|
| Region | NA · us5 |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 26 Oct 2026, 19:53 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events | NA · groups of 150+ · weekly · 4 on average | 1 / 50 |
| [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W | NA · groups of 8+ · 1x · weekly · 2 on average | 0 / 75 |
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 249 on average | 300 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 104 on average | 175 / 200 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 58 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 42 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Test Server | Map Pre-Release for Canadian Chill?
Too few wipes of Test Server | Map Pre-Release for Canadian Chill are recorded to confirm its schedule, so its tag is followed by the prediction. Monday 2 November at 17:43 UTC is the date of its next wipe. The present world dates from 2 days 6 hours. The tags list a wipe schedule of one week.
What should you expect on wipe day at Test Server | Map Pre-Release for Canadian Chill?
The average busiest point of its recent wipes drew 2 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.5.
Server details
How reliable is Test Server | Map Pre-Release for Canadian Chill, and is it online now?
At the latest check, Test Server | Map Pre-Release for Canadian Chill was online. The uptime it reports puts the last restart at about 2 days 5 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 25 September 2026.
How well does Test Server | Map Pre-Release for Canadian Chill perform?
The figures for the last 48 hours give an average of 60 server fps and a minimum of 50. Buildings, deployables and everything else in the world took the entity count to 104,541. Up to 5,029 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Test Server | Map Pre-Release for Canadian Chill run from?
Its NA tag places Test Server | Map Pre-Release for Canadian Chill in North America, and its region code is us5. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 91.229.114.90:28040 is its address.
What version of Rust has been recorded on Test Server | Map Pre-Release for Canadian Chill?
This release lists Test Server | Map Pre-Release for Canadian Chill on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Test Server | Map Pre-Release for Canadian Chill?
At counting time Test Server | Map Pre-Release for Canadian Chill recorded 1 players across 10 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 03:00 UTC: 1 players.
What position does Test Server | Map Pre-Release for Canadian Chill hold in the server rankings?
On player hours over the last seven days Test Server | Map Pre-Release for Canadian Chill stands at #8,243, #1,179 in North America, in the top 37% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Test Server | Map Pre-Release for Canadian Chill?
Included in these Rust Census lists is Test Server | Map Pre-Release for Canadian Chill: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
The tags on Test Server | Map Pre-Release for Canadian Chill: what do they indicate?
These are the tags Test Server | Map Pre-Release for Canadian Chill publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus5 (Region code): us5 is the region code this server carries; ^w (Weekly): This server wipes once a week; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on Test Server | Map Pre-Release for Canadian Chill?
Size 4,250 and seed 1337: that is the procedural map on Test Server | Map Pre-Release for Canadian Chill, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.
How is Test Server | Map Pre-Release for Canadian Chill configured, and what rules does it keep?
No gather rate is recorded for Test Server | Map Pre-Release for Canadian Chill in its name. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join Test Server | Map Pre-Release for Canadian Chill?
Enter client.connect 91.229.114.90:28040 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://www.chill-rust.ca/.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$rus5,v2635,^p,^w,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$rus5 | Region code us5 is the region code this server carries. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
