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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,607 players on 11,693 servers
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Statistical profileOnline

Test Server | Map Pre-Release for Canadian Chill

NA · us5 91.229.114.90:28040 checked 11m ago

weekly wipes moddedoxidepve
Release date
Next release
In five minutes (02:35 UTC)
Source
Live server queries
Server address
91.229.114.90:28040
First recorded
25 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak 1

Rank

#8,243

top 37% · #1179 in NA

Last wipe

2d ago

weekly schedule

Next wipe

4d 15h

Mon 2 Nov, 17:43 UTC

Main points

  • There were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #8,243 of all ranked servers, the top 37%, and #1179 in NA, on player hours over the last seven days.
  • Its current map went up 2d ago; the next wipe is expected Monday 2 November, 17:43 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on Test Server | Map Pre-Release for Canadian Chill

Players now and over time, UTC

AveragePeak
00.250.50.75103:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608003:0012:0021:0006:0015:0001:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Sep30 Sep14 Oct19 Oct24 Oct29 Oct

Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Monday 2 November, 17:43 UTC, in 4d 15h. Its weekly schedule tag · low confidence

Usual gap

6 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 2.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
4d 15hMon 2 Nov, 17:43 UTCOwn schedule
7d 16hThu 5 Nov, 19:00 UTCForce wipe FW
11d 15hMon 9 Nov, 17:43 UTCOwn schedule
18d 15hMon 16 Nov, 17:43 UTCOwn schedule
25d 15hMon 23 Nov, 17:43 UTCOwn schedule
32d 15hMon 30 Nov, 17:43 UTCOwn schedule
35d 16hThu 3 Dec, 19:00 UTCForce wipe FW
39d 15hMon 7 Dec, 17:43 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 26 OctMon 19 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:43 UTC2d ago 1 – running 0
Mon 19 Oct, 18:25 UTC9d ago 1 halved by day 4 7 days 0
Wed 14 Oct, 19:11 UTC14d ago 3 halved by day 1 5 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test Server | Map Pre-Release for Canadian Chill

4250 · seed 1337

Map of Test Server | Map Pre-Release for Canadian Chill

Table 3: The world

As the server publishes it

MapCustom Map
Size4250
Seed1337

8. Server characteristics

Table 4: Characteristics of Test Server | Map Pre-Release for Canadian Chill

What the server publishes and what was recorded

Address91.229.114.90:28040
RegionNA · us5
Max players10
Group limit8, the default
Wipe scheduleweekly
Last wipe26 Oct 2026, 19:53 UTC
Hostname–
First seen25 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average1 / 50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 2 on average0 / 75
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 249 on average300 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average175 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average58 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average42 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Test Server | Map Pre-Release for Canadian Chill?

Too few wipes of Test Server | Map Pre-Release for Canadian Chill are recorded to confirm its schedule, so its tag is followed by the prediction. Monday 2 November at 17:43 UTC is the date of its next wipe. The present world dates from 2 days 6 hours. The tags list a wipe schedule of one week.

What should you expect on wipe day at Test Server | Map Pre-Release for Canadian Chill?

The average busiest point of its recent wipes drew 2 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.5.

Server details

How reliable is Test Server | Map Pre-Release for Canadian Chill, and is it online now?

At the latest check, Test Server | Map Pre-Release for Canadian Chill was online. The uptime it reports puts the last restart at about 2 days 5 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 25 September 2026.

How well does Test Server | Map Pre-Release for Canadian Chill perform?

The figures for the last 48 hours give an average of 60 server fps and a minimum of 50. Buildings, deployables and everything else in the world took the entity count to 104,541. Up to 5,029 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Test Server | Map Pre-Release for Canadian Chill run from?

Its NA tag places Test Server | Map Pre-Release for Canadian Chill in North America, and its region code is us5. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 91.229.114.90:28040 is its address.

What version of Rust has been recorded on Test Server | Map Pre-Release for Canadian Chill?

This release lists Test Server | Map Pre-Release for Canadian Chill on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for Test Server | Map Pre-Release for Canadian Chill?

At counting time Test Server | Map Pre-Release for Canadian Chill recorded 1 players across 10 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 03:00 UTC: 1 players.

What position does Test Server | Map Pre-Release for Canadian Chill hold in the server rankings?

On player hours over the last seven days Test Server | Map Pre-Release for Canadian Chill stands at #8,243, #1,179 in North America, in the top 37% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Test Server | Map Pre-Release for Canadian Chill?

Included in these Rust Census lists is Test Server | Map Pre-Release for Canadian Chill: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

The tags on Test Server | Map Pre-Release for Canadian Chill: what do they indicate?

These are the tags Test Server | Map Pre-Release for Canadian Chill publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus5 (Region code): us5 is the region code this server carries; ^w (Weekly): This server wipes once a week; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on Test Server | Map Pre-Release for Canadian Chill?

Size 4,250 and seed 1337: that is the procedural map on Test Server | Map Pre-Release for Canadian Chill, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.

How is Test Server | Map Pre-Release for Canadian Chill configured, and what rules does it keep?

No gather rate is recorded for Test Server | Map Pre-Release for Canadian Chill in its name. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join Test Server | Map Pre-Release for Canadian Chill?

Enter client.connect 91.229.114.90:28040 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://www.chill-rust.ca/.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$rus5,v2635,^p,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$rus5Region code us5 is the region code this server carries.

Wipe schedule

^wWeekly This server wipes once a week.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

NANorth America The server browser files this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.