Statistical profileOnline
Server hosted by Physgun.com
NA · us5 91.229.114.45:28015 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 4
Rank
#4,317
top 19% · #732 in NA
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 4.
- It ranks #4,317 of all ranked servers, the top 19%, and #732 in NA, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on Server hosted by Physgun.com
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 19% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
24.9 days
between real wipes
Wipe-day peak
3
players, last three wipes
Crowd held
0%
else halves by day 4
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:18 UTC6d ago | 4 | – | running | 0 |
| Sun 27 Sep, 22:39 UTC30d ago | 2 | halved by day 4 | 24.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Server hosted by Physgun.com
4300 · seed 308994512
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4300 |
| Seed | 308994512 |
8. Server characteristics
Table 3: Characteristics of Server hosted by Physgun.com
What the server publishes and what was recorded
| Address | 91.229.114.45:28015 |
|---|---|
| Region | NA · us5 |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 19:18 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 40 on average | 40 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 28 on average | 33 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 8 / 100 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 13 / 175 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 14 / 150 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 9 / 90 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Server hosted by Physgun.com?
With too few wipes of Server hosted by Physgun.com on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 6 days 2 hours have passed since this world was made.
On Server hosted by Physgun.com, what happens on wipe day?
Recent wipes drew an average peak of 3 players. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 4.
About the server
Is Server hosted by Physgun.com up, and how well has it held up?
At the latest check, Server hosted by Physgun.com was online. About 16 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 125 of them, or 74%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of Server hosted by Physgun.com show?
Average server fps over the last 48 hours was 73, with a low of 14. Buildings, deployables and everything else in the world took the entity count to 111,599. Up to 4,374 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does Server hosted by Physgun.com run from?
Its NA tag places Server hosted by Physgun.com in North America, and its region code is us5. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 91.229.114.45:28015 it is addressed.
On which Rust version does Server hosted by Physgun.com operate?
Rust network protocol 2635 and build 168909 on Linux is the version Server hosted by Physgun.com runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Server hosted by Physgun.com?
The present count is 0 players on Server hosted by Physgun.com, out of 50 slots. This release records a seven-day average of 0 players and a peak of 4. Over the past 48 hours the highest average fell at 04:00 UTC: 3 players.
What position does Server hosted by Physgun.com hold in the server rankings?
For seven-day player hours Server hosted by Physgun.com is ranked #4,317 and #732 in North America, placing it in the top 19% of all ranked servers.
Tags, lists
Where does Server hosted by Physgun.com appear among the Rust Census lists and filters?
These Rust Census lists include Server hosted by Physgun.com: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Server hosted by Physgun.com carry?
These are the tags Server hosted by Physgun.com publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): The region code recorded is us5; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Server hosted by Physgun.com?
Size 4,300 and seed 308994512: that is the procedural map on Server hosted by Physgun.com, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Server hosted by Physgun.com configured, and what rules does it keep?
The name of Server hosted by Physgun.com carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Server hosted by Physgun.com?
Enter client.connect 91.229.114.45:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$rus5 | Region code The region code recorded is us5. |
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.