Statistical profileOnline
TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies
NA 91.229.114.2:28027 checked 11m ago
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1. Main points
Players now
1/ 100
1% full
7-day average
1
peak 5
Rank
#3,362
top 15% · #555 in NA
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 5.
- It ranks #3,362 of all ranked servers, the top 15%, and #555 in NA, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
8.9 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
50%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:05 UTC5d ago | 4 | – | running | 0 |
| Sun 18 Oct, 03:24 UTC10d ago | 1 | held half | 4.7 days | 1 |
| Mon 5 Oct, 01:29 UTC23d ago | 2 | halved by day 1 | 13.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies
What the server publishes and what was recorded
| Address | 91.229.114.2:28027 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 19:05 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Map Wipe: Every Thursday @ 3pm ET Blueprint Wipe: Monthly force wipe ###################################### Features: - Max team size: 3 - Zombies (slow and fast) that drop brown crate loot - Extra NPC guards on the oil rigs - Death notes (see who killed who) - 2x gather rate - 2x stack sizes - 2x crafting speed - Quick smelt - Furnace splitter - Load text or images to signs - Stack deployables - Upgrade and skin your base from your TC - Place storage adaptors on any item with an inventory - Much more VIP available at vip.thelastofrust.com Click the View Webpage button to join our Discord or visit https://thelastofrust.com
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 356 on average | 95 / 100 |
| US Limitless 2x Monthly Main | No BP Wipes | x2 | NA · groups of 12+ · 2x · monthly · 141 on average | 56 / 200 |
| [US] Stevious 2x Mondays | Vanilla | 10/26 | NA · groups of 12+ · 2x · weekly · 100 on average | 46 / 200 |
| [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 | NA · groups of 8+ · 2x · weekly · 85 on average | 4 / 150 |
| [US] Stevious 2x Main | Vanilla | 10/22 | NA · groups of 12+ · 2x · weekly · 76 on average | 5 / 200 |
| [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | | NA · groups of 8+ · 2x · weekly · 49 on average | 0 / 150 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies: what is it?
TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 5 days 16 hours.
How is wipe day run on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
The average busiest point of its recent wipes drew 2 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The fall below half came by day 1 in those cases where it did not hold.
Server record
Is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies up, and how well has it held up?
This release records TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies as online. By its own reported uptime, it restarted about 2 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 5 October 2026.
Does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 249 server fps and a minimum of 18. Buildings, deployables and everything else in the world took the entity count to 50,928. Memory use reached 2,404 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies run from?
Its NA tag is how TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 91.229.114.2:28027 is its address.
What version of Rust has been recorded on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
The version in use on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
At counting time TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies recorded 1 players across 100 slots. This release records a seven-day average of 1 players and a peak of 5. An average of 2 players was recorded at 05:00 UTC, the busiest hour of the last 48.
How does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies compare with other servers in the rankings?
On player hours over the last seven days TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies stands at #3,362, #555 in North America, in the top 15% of ranked servers.
Tag details
Which Rust Census filters and lists cover TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
The Rust Census lists that TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies fits are: Rust 2x servers, counted, Modded Rust servers, counted, Rust servers with zombie in the name and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
The tags on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies: what do they indicate?
These are the tags TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): The server browser files this server under North America. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
The procedural map on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies is generated by the game, measures 3,000 and carries seed 987654. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
A gather rate of 2x is recorded for TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
Enter client.connect 91.229.114.2:28027 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://thelastofrust.com.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.