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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 70,703 players on 11,802 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>

NA · us5 91.229.114.24:28075 checked 7m ago

vanillamoddedoxidepve
Release date
Next release
In five minutes (21:30 UTC)
Source
Live server queries
Server address
91.229.114.24:28075
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 300

0% full

7-day average

0

peak 2

Rank

#4,140

top 19% · #697 in NA

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 300 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #4,140 of all ranked servers, the top 19%, and #697 in NA, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>

Players now and over time, UTC

AveragePeak
00.511.5222:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608022:0007:0016:0001:0010:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

2.9 days

between real wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:09 UTC24d ago 2 – running 2
Thu 1 Oct, 18:38 UTC FW27d ago 2 held half 2.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>

4500 · seed 1337

Map of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>

Table 2: The world

As the server publishes it

MapCustom Map
Size4500
Seed1337

8. Server characteristics

Table 3: Characteristics of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>

What the server publishes and what was recorded

Address91.229.114.24:28075
RegionNA · us5
Max players300
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 17:09 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 247 on average242 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average103 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average46 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average31 / 200
Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 36 on average31 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average28 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: what is it?

Too few wipes of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 24 days 4 hours ago.

What should you expect on wipe day at <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

Recent wipes drew an average peak of 2 players. 42 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

About the server

How reliable is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, and is it online now?

This release records <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> as online. About 4 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.

Does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 51; the lowest reading was 18. Buildings, deployables and everything else in the world took the entity count to 168,013. The peak memory use recorded was 14,770 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

Region us5 is the code for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>; its NA tag places it in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 91.229.114.24:28075 is its address.

Which Rust version is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> running?

This release lists <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> carry?

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> stands at 0 players from 300 slots in this release. Averaged over seven days: 0 players, with a peak of 2. An average of 2 players was recorded at 22:00 UTC, the busiest hour of the last 48.

How does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> compare with other servers in the rankings?

For seven-day player hours <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is ranked #4,140 and #697 in North America, placing it in the top 19% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

These Rust Census lists include <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

These are the tags <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp300 (Max players): Slots: 300; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): The region code recorded is us5; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The server browser files this server under North America; sc1 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

Size 4,500 and seed 1337: that is the procedural map on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Custom Map.

On <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, what rules and settings are in force?

No gather rate is given in the name of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

You can open the console in Rust with F1 and enter client.connect 91.229.114.24:28075; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp300,ptrak,$rus5,v2635,^p,^v,NA,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp300Max players Slots: 300.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$rus5Region code The region code recorded is us5.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Region

NANorth America The server browser files this server under North America.

Other

sc1Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.