Statistical profileOnline
<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>
NA · us5 91.229.114.24:28075 checked 7m ago
Connect to this server
1. Main points
Players now
0/ 300
0% full
7-day average
0
peak 2
Rank
#4,140
top 19% · #697 in NA
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 300 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #4,140 of all ranked servers, the top 19%, and #697 in NA, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
2.9 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:09 UTC24d ago | 2 | – | running | 2 |
| Thu 1 Oct, 18:38 UTC FW27d ago | 2 | held half | 2.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>
What the server publishes and what was recorded
| Address | 91.229.114.24:28075 |
|---|---|
| Region | NA · us5 |
| Max players | 300 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 17:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 247 on average | 242 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 102 on average | 103 / 200 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 46 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 31 / 200 |
| Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 36 on average | 31 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 28 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: what is it?
Too few wipes of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 24 days 4 hours ago.
What should you expect on wipe day at <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
Recent wipes drew an average peak of 2 players. 42 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
About the server
How reliable is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, and is it online now?
This release records <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> as online. About 4 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.
Does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 51; the lowest reading was 18. Buildings, deployables and everything else in the world took the entity count to 168,013. The peak memory use recorded was 14,770 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
Region us5 is the code for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>; its NA tag places it in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 91.229.114.24:28075 is its address.
Which Rust version is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> running?
This release lists <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> carry?
<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> stands at 0 players from 300 slots in this release. Averaged over seven days: 0 players, with a peak of 2. An average of 2 players was recorded at 22:00 UTC, the busiest hour of the last 48.
How does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> compare with other servers in the rankings?
For seven-day player hours <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is ranked #4,140 and #697 in North America, placing it in the top 19% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
These Rust Census lists include <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
These are the tags <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp300 (Max players): Slots: 300; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): The region code recorded is us5; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The server browser files this server under North America; sc1 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
Size 4,500 and seed 1337: that is the procedural map on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Custom Map.
On <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, what rules and settings are in force?
No gather rate is given in the name of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
You can open the console in Rust with F1 and enter client.connect 91.229.114.24:28075; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp300,ptrak,$rus5,v2635,^p,^v,NA,gmrust,cs168909,sc1,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp300 | Max players Slots: 300. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$rus5 | Region code The region code recorded is us5. |
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
NA | North America The server browser files this server under North America. |
|---|
Other
sc1 | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
