Statistical profileOffline
Dankalucaland
NA · us5 91.229.114.24:28063 checked 55m ago
Connect to this server
1. Main points
Players now
2/ 2
100% full
7-day average
2
peak 2
Rank
#5,546
top 25% · #924 in NA
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 100% of its 2 slots.
- Over the last seven days it averaged 2 players, with a peak of 2.
- It ranks #5,546 of all ranked servers, the top 25%, and #924 in NA, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Dankalucaland
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:04 UTC27d ago | 2 | – | running | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Dankalucaland
What the server publishes and what was recorded
| Address | 91.229.114.24:28063 |
|---|---|
| Region | NA · us5 |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 00:04 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 40 on average | 48 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 45 / 60 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 18 / 100 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 24 / 175 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 3 / 150 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 7 / 90 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Dankalucaland: what is it?
With too few wipes of Dankalucaland on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 27 days ago.
How is wipe day run on Dankalucaland?
Recent wipes drew an average peak of 2 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
How reliable is Dankalucaland, and is it online now?
The latest count records Dankalucaland as offline, last seen 55 minutes ago. By its own reported uptime, it restarted about 1 hours ago. Of the 168 hours in the last 7 full days, it was up 17 of them, or 10%. The first sighting of it by Rust Census was on 13 September 2026.
How well does Dankalucaland perform?
Over the last 48 hours, server fps averaged 60; the lowest reading was 60. Buildings, deployables and everything else in the world took the entity count to 46,059. Up to 2,638 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Dankalucaland?
Its NA tag places Dankalucaland in North America, and its region code is us5. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 91.229.114.24:28063 is its address.
Which Rust version is Dankalucaland running?
Rust network protocol 2635 and build 168909 on Linux is the version Dankalucaland runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Dankalucaland?
Dankalucaland is offline at present; its last recording was 55 minutes ago. This release records a seven-day average of 2 players and a peak of 2. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 2 players.
What position does Dankalucaland hold in the server rankings?
On player hours over the last seven days Dankalucaland stands at #5,546, #924 in North America, in the top 25% of ranked servers.
Tag details
Where does Dankalucaland appear among the Rust Census lists and filters?
Included in these Rust Census lists is Dankalucaland: Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Dankalucaland carry?
Read by the game's server browser, Dankalucaland publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): us5 is the region code this server carries; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): North America is the region under which the browser lists it; sc1 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Dankalucaland?
Dankalucaland runs a procedural map of size 6,000 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
On Dankalucaland, what rules and settings are in force?
No gather rate is recorded for Dankalucaland in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Dankalucaland?
You can open the console in Rust with F1 and enter client.connect 91.229.114.24:28063; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,sc1,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp2 | Max players Slots: 2. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$rus5 | Region code us5 is the region code this server carries. |
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Other
sc1 | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
