Statistical profileOffline
Celestial Dev
NA · us5 91.229.114.222:28015 checked 1d ago
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1. Main points
Players now
0/ 8
0% full
7-day average
0
peak 1
Rank
#9,243
top 42% · #1238 in NA
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 8 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,243 of all ranked servers, the top 42%, and #1238 in NA, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on Celestial Dev
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
12.1 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 22:10 UTC8d ago | 1 | – | running | 0 |
| Sat 3 Oct, 17:26 UTC25d ago | 1 | – | 17.2 days | 0 |
| Sat 26 Sep, 19:42 UTC32d ago | 1 | halved by day 1 | 6.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Celestial Dev
3584 · seed 1337
Table 2: The world
As the server publishes it
| Map | COLONY |
|---|---|
| Size | 3584 |
| Seed | 1337 |
8. Server characteristics
Table 3: Characteristics of Celestial Dev
What the server publishes and what was recorded
| Address | 91.229.114.222:28015 |
|---|---|
| Region | NA · us5 |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 22:10 UTC |
| Hostname | 730aaa76.joinmyga.me |
| First seen | 25 Sep 2026 |
9. Operator
Hostnamejoinmyga.me
Table 4: Other servers of this operator
The busiest servers publishing a joinmyga.me hostname
| Server | Status | Players |
|---|---|---|
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | Online | 5 / 15 |
| GoodRust.gg | Main 2x | Noob Friendly | Quad | WIPED 10/23 | Online | 3 / 50 |
| [PL] Polska Łajba Starego | PvE+PvP | Events | Zombies | Skill | Online | 3 / 100 |
| GUATALAND | VANILLA | LATAM | BISEMANAL | | Online | 1 / 50 |
| Friends U Can Keep | Online | 0 / 100 |
| AFTERSHIFT | 2X Solo/Duo/Trio | Weekly | Online | 0 / 75 |
| COMBANI RUST | 2X | NA | Online | 0 / 50 |
| Rust Paradise PVE | Online | 0 / 50 |
19 servers publish a joinmyga.me hostname; the busiest are listed.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 15 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 4 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 27 on average | 2 / 100 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 3 / 150 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 6 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 1 / 90 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Celestial Dev?
Wipes on Celestial Dev fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 8 days 13 hours ago.
How is wipe day run on Celestial Dev?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 in those cases where it did not hold.
Server details
Is Celestial Dev up, and how well has it held up?
The latest count records Celestial Dev as offline, last seen 39 hours ago. By its own reported uptime, it restarted about 3 hours ago. 13 of 168 hours on across the last 7 full days gives an uptime of 8%. First recorded by Rust Census on 25 September 2026.
What does the performance record of Celestial Dev show?
Average server fps over the last 48 hours was 43, with a low of 13. Buildings, deployables and everything else in the world took the entity count to 13,884. The peak memory use recorded was 1,605 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Celestial Dev?
Region us5 is the code for Celestial Dev; its NA tag places it in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 91.229.114.222:28015 it is addressed.
What version of Rust has been recorded on Celestial Dev?
This release lists Celestial Dev on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Celestial Dev?
Celestial Dev is offline at present; its last recording was 39 hours ago. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 13:00 UTC: 1 players.
What position does Celestial Dev hold in the server rankings?
This release ranks Celestial Dev at #9,243 for seven-day player hours, #1,238 in North America, inside the top 42% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Celestial Dev?
These Rust Census lists include Celestial Dev: Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which operator runs Celestial Dev?
A joinmyga.me hostname is published by Celestial Dev and by 18 other servers we track, so the same operator most likely runs them.
Which meanings do the tags on Celestial Dev carry?
These are the tags Celestial Dev publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $rus5 (Region code): us5 is the region code this server carries; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server; NA (North America): In the server browser it appears under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for Celestial Dev?
The procedural map on Celestial Dev is generated by the game, measures 3,584 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: COLONY.
What settings and rules have been listed for Celestial Dev?
No gather rate is given in the name of Celestial Dev. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to Celestial Dev?
You can open the console in Rust with F1 and enter client.connect 91.229.114.222:28015; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$rus5,v2635,NA,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp8 | Max players The server holds 8 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$rus5 | Region code us5 is the region code this server carries. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
