Statistical profileOnline
Server hosted by Physgun.com
NA · us5 91.229.114.221:28075 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#10,189
top 46% · #1285 in NA
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,189 of all ranked servers, the top 46%, and #1285 in NA, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on Server hosted by Physgun.com
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Server hosted by Physgun.com
1500 · seed 1234567
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 1500 |
| Seed | 1234567 |
8. Server characteristics
Table 3: Characteristics of Server hosted by Physgun.com
What the server publishes and what was recorded
| Address | 91.229.114.221:28075 |
|---|---|
| Region | NA · us5 |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 01:35 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |US Main| | NA · groups of 12+ · weekly · 251 on average | 19 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 46 / 250 |
| Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 199 on average | 484 / 525 |
| Rustafied.com - US Friday | NA · groups of 16+ · weekly · 155 on average | 18 / 100 |
| Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 153 on average | 279 / 300 |
| Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 144 on average | 39 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Server hosted by Physgun.com: what is it?
With too few wipes of Server hosted by Physgun.com on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 21 hours have passed since this world was made.
About the server
How reliable is Server hosted by Physgun.com, and is it online now?
This release records Server hosted by Physgun.com as online. About 5 days 7 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 2 October 2026.
Does Server hosted by Physgun.com hold a steady frame rate and connection?
Average server fps over the last 48 hours was 30, with a low of 30. Buildings, deployables and everything else in the world took the entity count to 10,763. The peak memory use recorded was 1,351 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Server hosted by Physgun.com run from?
The NA tag on Server hosted by Physgun.com puts it in North America, and its region code is us5. Rust Census does not look up where the machine stands; it shows where a server says it is. 91.229.114.221:28075 is its address.
On which Rust version does Server hosted by Physgun.com operate?
This release lists Server hosted by Physgun.com on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Server hosted by Physgun.com carry?
At counting time Server hosted by Physgun.com recorded 0 players across 100 slots. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 19:00 UTC: 1 players.
In the rankings of Rust servers, where is Server hosted by Physgun.com placed?
This release ranks Server hosted by Physgun.com at #10,189 for seven-day player hours, #1,285 in North America, inside the top 46% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Server hosted by Physgun.com?
Included in these Rust Census lists is Server hosted by Physgun.com: Community servers, North America: servers listed and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What is meant by each tag shown on Server hosted by Physgun.com?
These are the tags Server hosted by Physgun.com publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus5 (Region code): The region code recorded is us5; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; NA (North America): In the server browser it appears under North America. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Server hosted by Physgun.com?
Server hosted by Physgun.com runs a procedural map of size 1,500 with seed 1234567, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Server hosted by Physgun.com, what rules and settings are in force?
No gather rate is given in the name of Server hosted by Physgun.com. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to Server hosted by Physgun.com?
Enter client.connect 91.229.114.221:28075 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$rus5 | Region code The region code recorded is us5. |
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.