Statistical profileOnline
Server hosted by Physgun.com
NA · us5 91.229.114.221:28071 checked 9m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#9,098
top 41% · #1230 in NA
Last wipe
24d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #9,098 of all ranked servers, the top 41%, and #1230 in NA, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on Server hosted by Physgun.com
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 41% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.3 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:15 UTC24d ago | 1 | – | running | 0 |
| Wed 30 Sep, 21:49 UTC27d ago | 1 | halved by day 1 | 3.3 days | 1 |
| Fri 25 Sep, 00:19 UTC33d ago | 2 | – | 5.9 days | 0 |
| Thu 24 Sep, 15:40 UTC34d ago | 2 | – | 0.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Server hosted by Physgun.com
What the server publishes and what was recorded
| Address | 91.229.114.221:28071 |
|---|---|
| Region | NA · us5 |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 04:15 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 40 on average | 36 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 28 on average | 35 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 7 / 100 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 15 / 175 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 17 / 150 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 9 / 90 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Server hosted by Physgun.com?
No next wipe can be predicted for Server hosted by Physgun.com, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 24 days 17 hours ago.
On Server hosted by Physgun.com, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Server details
How reliable is Server hosted by Physgun.com, and is it online now?
Server hosted by Physgun.com is online at the time of this release. About 2 days 2 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 24 September 2026.
How well does Server hosted by Physgun.com perform?
The figures for the last 48 hours give an average of 30 server fps and a minimum of 30. Buildings, deployables and everything else in the world took the entity count to 87,827. Up to 2,940 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Server hosted by Physgun.com?
Region us5 is the code for Server hosted by Physgun.com; its NA tag places it in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. At 91.229.114.221:28071 it is addressed.
On which Rust version does Server hosted by Physgun.com operate?
Rust network protocol 2635 and build 168909 on Linux is the version Server hosted by Physgun.com runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on Server hosted by Physgun.com?
Server hosted by Physgun.com stands at 0 players from 100 slots in this release. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 02:00 UTC: 0 players.
In the rankings of Rust servers, where is Server hosted by Physgun.com placed?
This release ranks Server hosted by Physgun.com at #9,098 for seven-day player hours, #1,230 in North America, inside the top 41% of ranked servers.
Tag details
Which Rust Census filters and lists cover Server hosted by Physgun.com?
Included in these Rust Census lists is Server hosted by Physgun.com: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Server hosted by Physgun.com?
Read by the game's server browser, Server hosted by Physgun.com publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $rus5 (Region code): Recorded region code: us5; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): North America is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for Server hosted by Physgun.com?
The procedural map on Server hosted by Physgun.com is generated by the game, measures 3,600 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.
What settings and rules have been listed for Server hosted by Physgun.com?
The name of Server hosted by Physgun.com carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Server hosted by Physgun.com?
You can open the console in Rust with F1 and enter client.connect 91.229.114.221:28071; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$rus5 | Region code Recorded region code: us5. |
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.