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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,403 players on 11,694 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Hurricane • Dev

NA · us5 91.229.114.221:28047 checked 8m ago

monthly wipes vanillacarbon
Release date
Next release
In five minutes (00:45 UTC)
Source
Live server queries
Server address
91.229.114.221:28047
First recorded
14 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

5/ 8

62% full

7-day average

2

peak 6

Rank

#6,029

top 27% · #980 in NA

Last wipe

24d ago

monthly schedule

Next wipe

7d 18h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 5 players on it, 62% of its 8 slots.
  • Over the last seven days it averaged 2 players, with a peak of 6.
  • It ranks #6,029 of all ranked servers, the top 27%, and #980 in NA, on player hours over the last seven days.
  • Its current map went up 24d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Hurricane • Dev

Players now and over time, UTC

AveragePeak
0246819:0022:0000:0003:0020:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304019:0022:0000:0003:0020:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep6 Oct10 Oct28 Oct

Top 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 18hThu 5 Nov, 19:00 UTCForce wipe FW
35d 18hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:58 UTC24d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Hurricane • Dev

4500 · seed 1337

Map of Hurricane • Dev

Table 3: The world

As the server publishes it

MapCat5.gg
Size4500
Seed1337

8. Server characteristics

Table 4: Characteristics of Hurricane • Dev

What the server publishes and what was recorded

Address91.229.114.221:28047
RegionNA · us5
Max players8
Group limit8, the default
Wipe schedulemonthly
Last wipe4 Oct 2026, 21:58 UTC
Hostname–
First seen14 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

This is a development server operated by Hurricane Testing may interrupt gameplay and progress could be lost at any time

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 133 on average157 / 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 113 on average128 / 200
[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 76 on average90 / 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 63 on average49 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 38 on average26 / 200
Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 34 on average34 / 150

11. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Hurricane • Dev?

Once a month, and only with the force wipe, does Hurricane • Dev wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 24 days 2 hours. The tags list a wipe schedule of one month.

What should you expect on wipe day at Hurricane • Dev?

Recent wipes drew an average peak of 0 players. 1 hours after the latest wipe, the crowd peaked.

About the server

Is Hurricane • Dev up, and how well has it held up?

At the latest check, Hurricane • Dev was online. About 4 hours ago is when it last restarted, according to the uptime it reports. 5 of 168 hours on across the last 7 full days gives an uptime of 3%. First recorded by Rust Census on 14 September 2026.

What does the performance record of Hurricane • Dev show?

Over the last 48 hours, server fps averaged 30; the lowest reading was 26. Buildings, deployables and everything else in the world took the entity count to 110,590. The peak memory use recorded was 3,419 MB. Players feel low fps and a rising entity count as lag.

Which location does Hurricane • Dev run from?

The NA tag on Hurricane • Dev puts it in North America, and its region code is us5. Rust Census does not look up where the machine stands; it shows where a server says it is. 91.229.114.221:28047 is its address.

Which Rust version is Hurricane • Dev running?

This release lists Hurricane • Dev on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Hurricane • Dev carry?

The present count is 5 players on Hurricane • Dev, out of 8 slots. This release records a seven-day average of 2 players and a peak of 6. An average of 6 players was recorded at 21:00 UTC, the busiest hour of the last 48.

What position does Hurricane • Dev hold in the server rankings?

This release ranks Hurricane • Dev at #6,029 for seven-day player hours, #980 in North America, inside the top 27% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Hurricane • Dev?

These Rust Census lists include Hurricane • Dev: Community servers, North America: servers listed and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Hurricane • Dev carry?

Read by the game's server browser, Hurricane • Dev publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp8 (Max players): 8 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): us5 is the region code this server carries; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for Hurricane • Dev?

Size 4,500 and seed 1337: that is the procedural map on Hurricane • Dev, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Cat5.gg.

How is Hurricane • Dev configured, and what rules does it keep?

The name of Hurricane • Dev carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The plugin count is Carbon. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Hurricane • Dev?

Enter client.connect 91.229.114.221:28047 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/AG58PsFGGd is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp8,ptrak,$rus5,v2635,^y,^m,^v,NA,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp8Max players 8 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$rus5Region code us5 is the region code this server carries.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^yCarbon The Carbon plugin framework runs here.

Region

NANorth America The server browser files this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.