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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,024 players on 11,692 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

GoblinGaming Dev Server

NA · us5 91.229.114.221:28031 checked 15m ago

vanillamoddedoxide
Release date
Next release
In five minutes (02:45 UTC)
Source
Live server queries
Server address
91.229.114.221:28031
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 8

12% full

7-day average

1

peak 1

Rank

#5,719

top 26% · #942 in NA

Last wipe

3d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 1 players on it, 12% of its 8 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #5,719 of all ranked servers, the top 26%, and #942 in NA, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on GoblinGaming Dev Server

Players now and over time, UTC

AveragePeak
00.250.50.75103:0008:0000:0004:0009:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304003:0008:0000:0004:0009:0001:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep26 Sep29 Sep1 Oct27 Oct29 Oct

Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 04:39 UTC3d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of GoblinGaming Dev Server

3500 · seed 1337

Map of GoblinGaming Dev Server

Table 2: The world

As the server publishes it

MapCustom Map
Size3500
Seed1337

8. Server characteristics

Table 3: Characteristics of GoblinGaming Dev Server

What the server publishes and what was recorded

Address91.229.114.221:28031
RegionNA · us5
Max players8
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 04:39 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average54 / 100
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average50 / 50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average13 / 100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average3 / 150
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average18 / 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average10 / 90

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for GoblinGaming Dev Server: what is it?

Too few wipes of GoblinGaming Dev Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 3 days 22 hours have passed since this world was made.

On GoblinGaming Dev Server, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. 17 hours after the latest wipe, the crowd peaked.

About the server

How reliable is GoblinGaming Dev Server, and is it online now?

At the latest check, GoblinGaming Dev Server was online. The uptime it reports puts the last restart at about 2 hours ago. A total of 42 of 168 hours were up over 7 full days, which is 25% of the time. The first sighting of it by Rust Census was on 24 September 2026.

What does the performance record of GoblinGaming Dev Server show?

Over the last 48 hours, server fps averaged 30; the lowest reading was 20. Buildings, deployables and everything else in the world took the entity count to 88,453. The peak memory use recorded was 3,006 MB. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for GoblinGaming Dev Server?

The NA tag on GoblinGaming Dev Server puts it in North America, and its region code is us5. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 91.229.114.221:28031 it is addressed.

Which Rust version is GoblinGaming Dev Server running?

Rust network protocol 2635 and build 168909 on Linux is the version GoblinGaming Dev Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on GoblinGaming Dev Server?

The present count is 1 players on GoblinGaming Dev Server, out of 8 slots. Averaged over seven days: 1 players, with a peak of 1. Over the past 48 hours the highest average fell at 03:00 UTC: 1 players.

What position does GoblinGaming Dev Server hold in the server rankings?

For seven-day player hours GoblinGaming Dev Server is ranked #5,719 and #942 in North America, placing it in the top 26% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry GoblinGaming Dev Server?

Included in these Rust Census lists is GoblinGaming Dev Server: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on GoblinGaming Dev Server carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp8 (Max players): Slots: 8; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus5 (Region code): The region code recorded is us5; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America are the tags GoblinGaming Dev Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on GoblinGaming Dev Server?

GoblinGaming Dev Server runs a procedural map of size 3,500 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

On GoblinGaming Dev Server, what rules and settings are in force?

The name of GoblinGaming Dev Server carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to GoblinGaming Dev Server?

You can open the console in Rust with F1 and enter client.connect 91.229.114.221:28031; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp8,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp8Max players Slots: 8.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$rus5Region code The region code recorded is us5.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.