Statistical profileOnline
[US] Mello Rust | Vanilla Bi-weekly
NA · us5 91.229.114.140:28015 checked 11m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#7,868
top 35% · #1149 in NA
Last wipe
1d ago
biweekly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #7,868 of all ranked servers, the top 35%, and #1149 in NA, on player hours over the last seven days.
- Its current map went up 1d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [US] Mello Rust | Vanilla Bi-weekly
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 35% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Usual gap
7 days
between real wipes
On rhythm
20%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 11h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 12d 21h | Wed 11 Nov, 05:05 UTC | Own schedule |
| 26d 21h | Wed 25 Nov, 05:05 UTC | Own schedule |
| 35d 11h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 40d 21h | Wed 9 Dec, 05:05 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 05:05 UTC1d ago | – | – | running | 0 |
| Thu 15 Oct, 00:07 UTC14d ago | 1 | halved by day 1 | 13.2 days | 1 |
| Thu 8 Oct, 00:07 UTC21d ago | 2 | halved by day 4 | 7 days | 0 |
| Fri 2 Oct, 18:35 UTC26d ago | 1 | halved by day 1 | 5.2 days | 0 |
| Fri 2 Oct, 06:08 UTC27d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 00:07 UTC35d ago | 0 | – | 8.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [US] Mello Rust | Vanilla Bi-weekly
3500 · seed 1730058098
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 1730058098 |
8. Server characteristics
Table 4: Characteristics of [US] Mello Rust | Vanilla Bi-weekly
What the server publishes and what was recorded
| Address | 91.229.114.140:28015 |
|---|---|
| Region | NA · us5 |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 28 Oct 2026, 05:05 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 27 / 100 |
| Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 90 on average | 12 / 200 |
| Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 60 on average | 16 / 200 |
| Gringers Solo Only | Noob Friendly Oct 22 | NA · groups of 8+ · biweekly · 42 on average | 26 / 100 |
| Rustoria.co - US Medium Premium | NA · groups of 12+ · biweekly · 37 on average | 13 / 200 |
| Reddit.com/r/PlayRust - US Biweekly | NA · groups of 12+ · biweekly · 26 on average | 5 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for [US] Mello Rust | Vanilla Bi-weekly: what is it?
The prediction for [US] Mello Rust | Vanilla Bi-weekly follows its tag, since too few of its wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 26 hours have passed since this world was made. Its tags carry a wipe schedule of every two weeks.
On [US] Mello Rust | Vanilla Bi-weekly, what happens on wipe day?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.
Server record
What does the record show for the uptime and current status of [US] Mello Rust | Vanilla Bi-weekly?
[US] Mello Rust | Vanilla Bi-weekly is online at the time of this release. About 23 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
What does the performance record of [US] Mello Rust | Vanilla Bi-weekly show?
Over the last 48 hours, server fps averaged 59; the lowest reading was 20. The world carried up to 88,656 entities, including buildings, deployables and all else. The peak memory use recorded was 2,900 MB. Players feel low fps and a rising entity count as lag.
Which location does [US] Mello Rust | Vanilla Bi-weekly run from?
Its NA tag places [US] Mello Rust | Vanilla Bi-weekly in North America, and its region code is us5. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 91.229.114.140:28015 it is addressed.
What version of Rust has been recorded on [US] Mello Rust | Vanilla Bi-weekly?
This release lists [US] Mello Rust | Vanilla Bi-weekly on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on [US] Mello Rust | Vanilla Bi-weekly?
The present count is 0 players on [US] Mello Rust | Vanilla Bi-weekly, out of 50 slots. Averaged over seven days: 0 players, with a peak of 1. An average of 1 players was recorded at 22:00 UTC, the busiest hour of the last 48.
How does [US] Mello Rust | Vanilla Bi-weekly compare with other servers in the rankings?
This release ranks [US] Mello Rust | Vanilla Bi-weekly at #7,868 for seven-day player hours, #1,149 in North America, inside the top 35% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry [US] Mello Rust | Vanilla Bi-weekly?
Included in these Rust Census lists is [US] Mello Rust | Vanilla Bi-weekly: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Which meanings do the tags on [US] Mello Rust | Vanilla Bi-weekly carry?
These are the tags [US] Mello Rust | Vanilla Bi-weekly publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus5 (Region code): us5 is the region code this server carries; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed; NA (North America): In the server browser it appears under North America; sc1 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on [US] Mello Rust | Vanilla Bi-weekly?
Size 3,500 and seed 1730058098: that is the procedural map on [US] Mello Rust | Vanilla Bi-weekly, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On [US] Mello Rust | Vanilla Bi-weekly, what rules and settings are in force?
No gather rate is given in the name of [US] Mello Rust | Vanilla Bi-weekly. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join [US] Mello Rust | Vanilla Bi-weekly?
Enter client.connect 91.229.114.140:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$rus5,v2635,^z,^y,^b,^v,NA,gmrust,cs168909,sc1,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$rus5 | Region code us5 is the region code this server carries. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Other
sc1 | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.