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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,934 players on 11,623 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[US] Mello Rust | Vanilla Bi-weekly

NA · us5 91.229.114.140:28015 checked 11m ago

biweekly wipes vanillamoddedcarbon
Release date
Next release
In five minutes (07:15 UTC)
Source
Live server queries
Server address
91.229.114.140:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#7,868

top 35% · #1149 in NA

Last wipe

1d ago

biweekly schedule

Next wipe

7d 11h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #7,868 of all ranked servers, the top 35%, and #1149 in NA, on player hours over the last seven days.
  • Its current map went up 1d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [US] Mello Rust | Vanilla Bi-weekly

Players now and over time, UTC

AveragePeakWipe
00.250.50.75108:0017:0002:0011:0021:0006:00Wiped Wed 28 Oct, 05:05 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
02040608008:0017:0002:0011:0021:0006:00Wiped Wed 28 Oct, 05:05 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

Usual gap

7 days

between real wipes

On rhythm

20%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 11hThu 5 Nov, 19:00 UTCForce wipe FW
12d 21hWed 11 Nov, 05:05 UTCOwn schedule
26d 21hWed 25 Nov, 05:05 UTCOwn schedule
35d 11hThu 3 Dec, 19:00 UTCForce wipe FW
40d 21hWed 9 Dec, 05:05 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 8 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:05 UTC1d ago – – running 0
Thu 15 Oct, 00:07 UTC14d ago 1 halved by day 1 13.2 days 1
Thu 8 Oct, 00:07 UTC21d ago 2 halved by day 4 7 days 0
Fri 2 Oct, 18:35 UTC26d ago 1 halved by day 1 5.2 days 0
Fri 2 Oct, 06:08 UTC27d ago 1 – 0.5 days 0
Thu 24 Sep, 00:07 UTC35d ago 0 – 8.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [US] Mello Rust | Vanilla Bi-weekly

3500 · seed 1730058098

Map of [US] Mello Rust | Vanilla Bi-weekly

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1730058098
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [US] Mello Rust | Vanilla Bi-weekly

What the server publishes and what was recorded

Address91.229.114.140:28015
RegionNA · us5
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe28 Oct 2026, 05:05 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average27 / 100
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 90 on average12 / 200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 60 on average16 / 200
Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 42 on average26 / 100
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 37 on average13 / 200
Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 26 on average5 / 200

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for [US] Mello Rust | Vanilla Bi-weekly: what is it?

The prediction for [US] Mello Rust | Vanilla Bi-weekly follows its tag, since too few of its wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 26 hours have passed since this world was made. Its tags carry a wipe schedule of every two weeks.

On [US] Mello Rust | Vanilla Bi-weekly, what happens on wipe day?

Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.

Server record

What does the record show for the uptime and current status of [US] Mello Rust | Vanilla Bi-weekly?

[US] Mello Rust | Vanilla Bi-weekly is online at the time of this release. About 23 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.

What does the performance record of [US] Mello Rust | Vanilla Bi-weekly show?

Over the last 48 hours, server fps averaged 59; the lowest reading was 20. The world carried up to 88,656 entities, including buildings, deployables and all else. The peak memory use recorded was 2,900 MB. Players feel low fps and a rising entity count as lag.

Which location does [US] Mello Rust | Vanilla Bi-weekly run from?

Its NA tag places [US] Mello Rust | Vanilla Bi-weekly in North America, and its region code is us5. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 91.229.114.140:28015 it is addressed.

What version of Rust has been recorded on [US] Mello Rust | Vanilla Bi-weekly?

This release lists [US] Mello Rust | Vanilla Bi-weekly on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on [US] Mello Rust | Vanilla Bi-weekly?

The present count is 0 players on [US] Mello Rust | Vanilla Bi-weekly, out of 50 slots. Averaged over seven days: 0 players, with a peak of 1. An average of 1 players was recorded at 22:00 UTC, the busiest hour of the last 48.

How does [US] Mello Rust | Vanilla Bi-weekly compare with other servers in the rankings?

This release ranks [US] Mello Rust | Vanilla Bi-weekly at #7,868 for seven-day player hours, #1,149 in North America, inside the top 35% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry [US] Mello Rust | Vanilla Bi-weekly?

Included in these Rust Census lists is [US] Mello Rust | Vanilla Bi-weekly: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Which meanings do the tags on [US] Mello Rust | Vanilla Bi-weekly carry?

These are the tags [US] Mello Rust | Vanilla Bi-weekly publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus5 (Region code): us5 is the region code this server carries; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed; NA (North America): In the server browser it appears under North America; sc1 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on [US] Mello Rust | Vanilla Bi-weekly?

Size 3,500 and seed 1730058098: that is the procedural map on [US] Mello Rust | Vanilla Bi-weekly, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On [US] Mello Rust | Vanilla Bi-weekly, what rules and settings are in force?

No gather rate is given in the name of [US] Mello Rust | Vanilla Bi-weekly. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join [US] Mello Rust | Vanilla Bi-weekly?

Enter client.connect 91.229.114.140:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$rus5,v2635,^z,^y,^b,^v,NA,gmrust,cs168909,sc1,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$rus5Region code us5 is the region code this server carries.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Region

NANorth America In the server browser it appears under North America.

Other

sc1Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.