Statistical profileOnline
Server hosted by Physgun.com
NA · us5 91.229.114.137:28071 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#6,622
top 30% · #1048 in NA
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #6,622 of all ranked servers, the top 30%, and #1048 in NA, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on Server hosted by Physgun.com
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
7.8 days
between real wipes
On rhythm
67%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 3
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:39 UTC2d ago | 1 | – | running | 0 |
| Tue 20 Oct, 08:28 UTC9d ago | 1 | halved by day 1 | 6.7 days | 0 |
| Mon 12 Oct, 14:23 UTC17d ago | 1 | halved by day 3 | 7.8 days | 0 |
| Fri 2 Oct, 08:24 UTC27d ago | 1 | halved by day 7 | 10.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Server hosted by Physgun.com
What the server publishes and what was recorded
| Address | 91.229.114.137:28071 |
|---|---|
| Region | NA · us5 |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 00:39 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 33 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 30 on average | 35 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 82 / 100 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 8 / 150 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 18 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 7 / 90 |
10. Quick answers
From the figures on this page.
Wipe records
When does Server hosted by Physgun.com wipe, and how often?
No next wipe can be predicted for Server hosted by Physgun.com, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 2 days 21 hours have passed since this world was made.
How is wipe day run on Server hosted by Physgun.com?
Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 3.
Server record
What does the record show for the uptime and current status of Server hosted by Physgun.com?
At the latest check, Server hosted by Physgun.com was online. By its own reported uptime, it restarted about 6 hours ago. Of the 168 hours in the last 7 full days, it was up 164 of them, or 98%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of Server hosted by Physgun.com show?
Average server fps over the last 48 hours was 60, with a low of 57. Buildings, deployables and everything else in the world took the entity count to 49,281. Memory use reached 2,248 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Server hosted by Physgun.com?
Its NA tag places Server hosted by Physgun.com in North America, and its region code is us5. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 91.229.114.137:28071 it is addressed.
On which Rust version does Server hosted by Physgun.com operate?
Rust network protocol 2635 and build 168909 on Linux is the version Server hosted by Physgun.com runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on Server hosted by Physgun.com?
Server hosted by Physgun.com stands at 0 players from 100 slots in this release. Averaged over seven days: 0 players, with a peak of 1. An average of 1 players was recorded at 03:00 UTC, the busiest hour of the last 48.
What position does Server hosted by Physgun.com hold in the server rankings?
For seven-day player hours Server hosted by Physgun.com is ranked #6,622 and #1,048 in North America, placing it in the top 30% of all ranked servers.
Tag details
Where does Server hosted by Physgun.com appear among the Rust Census lists and filters?
The Rust Census lists that Server hosted by Physgun.com fits are: Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on Server hosted by Physgun.com: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): Recorded region code: us5; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): North America is the region under which the browser lists it are the tags Server hosted by Physgun.com publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Server hosted by Physgun.com?
Server hosted by Physgun.com runs a procedural map of size 3,000 with seed 1014, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On Server hosted by Physgun.com, what rules and settings are in force?
The name of Server hosted by Physgun.com carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to Server hosted by Physgun.com?
Enter client.connect 91.229.114.137:28071 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$rus5 | Region code Recorded region code: us5. |
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.