Statistical profileOffline
Miami
91.201.247.217:28015 checked 16d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#14,278
top 65%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #14,278 of all ranked servers, the top 65%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on Miami
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Miami
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Miami
What the server publishes and what was recorded
| Address | 91.201.247.217:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 09:44 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 343 / 350 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 14 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 24 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 158 / 225 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 92 / 225 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 32 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Miami: what is it?
Too few wipes of Miami are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 17 days 21 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of Miami?
Miami is offline at the time of this release; it was last seen 16 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 12 October 2026.
In which location is Miami based?
No region is given by Miami. Rust Census does not look up where the machine stands; it shows where a server says it is. At 91.201.247.217:28015 it is addressed.
On which Rust version does Miami operate?
Rust network protocol 2634 and build 167398 on Windows is the version Miami runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Miami carry?
Miami is offline at present; its last recording was 16 days 2 hours ago.
In the rankings of Rust servers, where is Miami placed?
The rank for Miami is #14,278 on seven-day player hours, in the top 65% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Miami?
These Rust Census lists include Miami: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Miami: what do they indicate?
These are the tags Miami publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Miami?
The game generates the procedural map on Miami.
How is Miami configured, and what rules does it keep?
The name of Miami carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join Miami?
Enter client.connect 91.201.247.217:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp2 | Max players The server holds 2 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167398 | Build Build 167398 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.