Statistical profileOffline
RMG-Local-Demo
91.199.160.50:28295 checked 40d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,247
no region published
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #13,247 of all ranked servers, on player hours over the last seven days.
- Its current map went up 40d ago.
2. Players
Figure 1: Players on RMG-Local-Demo
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RMG-Local-Demo
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RMG-Local-Demo
What the server publishes and what was recorded
| Address | 91.199.160.50:28295 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Sep 2026, 18:24 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 495 on average | 91 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 123 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 407 / 450 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 22 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 485 / 525 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 375 / 425 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on RMG-Local-Demo?
With too few wipes of RMG-Local-Demo on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 40 days 6 hours ago.
Server record
How reliable is RMG-Local-Demo, and is it online now?
RMG-Local-Demo is offline at the time of this release; it was last seen 40 days 5 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 19 September 2026.
What location has been recorded for RMG-Local-Demo?
No region is given by RMG-Local-Demo. Rust Census does not look up where the machine stands; it shows where a server says it is. 91.199.160.50:28295 is its address.
On which Rust version does RMG-Local-Demo operate?
Rust network protocol 2633 and build 164530 on Windows is the version RMG-Local-Demo runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for RMG-Local-Demo?
The last count for RMG-Local-Demo was 40 days 5 hours ago; it is offline at present.
What position does RMG-Local-Demo hold in the server rankings?
The rank for RMG-Local-Demo is #13,247 on seven-day player hours, in the top – of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry RMG-Local-Demo?
Included in these Rust Census lists is RMG-Local-Demo: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on RMG-Local-Demo?
These are the tags RMG-Local-Demo publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): The server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
How is RMG-Local-Demo configured, and what rules does it keep?
No gather rate is given in the name of RMG-Local-Demo. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is disabled.
Connecting
How can you connect to RMG-Local-Demo?
You can open the console in Rust with F1 and enter client.connect 91.199.160.50:28295; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build The server runs game build 164530. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.