Statistical profileOffline
[DE] SteppenWolf*s PVE-Insel--Staging
91.17.108.43:28025 checked 6h ago
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1. Main points
Players now
0/ 10
0% full
7-day average
1
peak 1
Rank
#11,415
top 51%
Last wipe
1d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #11,415 of all ranked servers, the top 51%, on player hours over the last seven days.
- Its current map went up 1d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [DE] SteppenWolf*s PVE-Insel--Staging
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [DE] SteppenWolf*s PVE-Insel--Staging
3500 · seed 480609695
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 480609695 |
8. Server characteristics
Table 3: Characteristics of [DE] SteppenWolf*s PVE-Insel--Staging
What the server publishes and what was recorded
| Address | 91.17.108.43:28025 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 27 Oct 2026, 19:19 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Dies ist ein reiner PVE Server - Serversprache ist Deutsch no Englisch - Vanilla Grund einstellung - Monatlicher Wipe - 50 Prozent upkeep halber Unterhalt - Spawn rate 2 - Wihteliste eintragen - weiters im /info auf dem Server
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 54 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 35 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 32 on average | 25 / 200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 5 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 13 / 150 |
| JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 16 on average | 1 / 200 |
11. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on [DE] SteppenWolf*s PVE-Insel--Staging?
An estimate from the force wipe gives the next wipe of [DE] SteppenWolf*s PVE-Insel--Staging. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 26 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
About the server
What does the record show for the uptime and current status of [DE] SteppenWolf*s PVE-Insel--Staging?
The latest count records [DE] SteppenWolf*s PVE-Insel--Staging as offline, last seen 6 hours ago. The uptime it reports puts the last restart at about 45 minutes ago. It was first seen by Rust Census on 27 October 2026.
What does the performance record of [DE] SteppenWolf*s PVE-Insel--Staging show?
Over the last 48 hours, server fps averaged 240; the lowest reading was 240. Buildings, deployables and everything else in the world took the entity count to 66,000. The peak memory use recorded was 1,115 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does [DE] SteppenWolf*s PVE-Insel--Staging run from?
A region is not published by [DE] SteppenWolf*s PVE-Insel--Staging. Rust Census does not look up where the machine stands; it shows where a server says it is. 91.17.108.43:28025 is its address.
Which Rust version is [DE] SteppenWolf*s PVE-Insel--Staging running?
The version in use on [DE] SteppenWolf*s PVE-Insel--Staging is Rust network protocol 2635 and build 169516 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for [DE] SteppenWolf*s PVE-Insel--Staging?
At this release [DE] SteppenWolf*s PVE-Insel--Staging is offline, having last been seen 6 hours ago. Averaged over seven days: 1 players, with a peak of 1. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is [DE] SteppenWolf*s PVE-Insel--Staging placed?
The rank for [DE] SteppenWolf*s PVE-Insel--Staging is #11,415 on seven-day player hours, in the top 51% of ranked servers.
Tag details
Which Rust Census filters and lists cover [DE] SteppenWolf*s PVE-Insel--Staging?
The Rust Census lists that [DE] SteppenWolf*s PVE-Insel--Staging fits are: Community servers and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What is meant by each tag shown on [DE] SteppenWolf*s PVE-Insel--Staging?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs169516 (Build): Game build: 169516; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): There is no player combat here; the danger comes from the world are the tags [DE] SteppenWolf*s PVE-Insel--Staging publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on [DE] SteppenWolf*s PVE-Insel--Staging?
[DE] SteppenWolf*s PVE-Insel--Staging runs a procedural map of size 3,500 with seed 480609695, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is [DE] SteppenWolf*s PVE-Insel--Staging configured, and what rules does it keep?
No gather rate is given in the name of [DE] SteppenWolf*s PVE-Insel--Staging. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to [DE] SteppenWolf*s PVE-Insel--Staging?
Enter client.connect 91.17.108.43:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,^m,^p,gmrust,cs169516,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs169516 | Build Game build: 169516. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.