Statistical profileOffline
myserver
91.133.2.224:28015 checked 9h ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#7,915
top 36%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #7,915 of all ranked servers, the top 36%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on myserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
50%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 18:55 UTC3d ago | 1 | – | running | 0 |
| Fri 23 Oct, 17:04 UTC4d ago | 0 | – | 1.1 days | 1 |
| Fri 16 Oct, 18:41 UTC11d ago | 1 | halved by day 1 | 6.9 days | 0 |
| Fri 2 Oct, 16:28 UTC25d ago | 1 | held half | 14.1 days | 0 |
| Fri 2 Oct, 09:59 UTC25d ago | 1 | – | 0.3 days | 0 |
| Thu 1 Oct, 13:19 UTC26d ago | 1 | – | 0.9 days | 0 |
| Tue 29 Sep, 14:58 UTC28d ago | 1 | – | 1.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of myserver
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of myserver
What the server publishes and what was recorded
| Address | 91.133.2.224:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 18:55 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 534 on average | 261 / 275 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 322 on average | 20 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 321 on average | 17 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 162 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 67 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 39 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on myserver?
Wipes on myserver fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 3 days 11 hours have passed since this world was made.
How is wipe day run on myserver?
Recent wipes drew an average peak of 1 players. 23 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. The fall below half came by day 1 in those cases where it did not hold.
About the server
What does the record show for the uptime and current status of myserver?
Last seen 9 hours ago, myserver is offline in this release. Of the 168 hours in the last 7 full days, it was up 40 of them, or 24%. The first sighting of it by Rust Census was on 28 September 2026.
What location has been recorded for myserver?
No region is given by myserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 91.133.2.224:28015 it is addressed.
On which Rust version does myserver operate?
Rust network protocol 2635 and build 168909 on Windows is the version myserver runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on myserver?
myserver is offline at present; its last recording was 9 hours ago. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 15:00 UTC: 1 players.
What position does myserver hold in the server rankings?
For seven-day player hours, myserver is ranked #7,915, placing it in the top 36% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry myserver?
The Rust Census lists that myserver fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on myserver?
Read by the game's server browser, myserver publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for myserver?
The game generates the procedural map on myserver.
How is myserver configured, and what rules does it keep?
No gather rate is given in the name of myserver. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join myserver?
Enter client.connect 91.133.2.224:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.