Statistical profileOffline
#1
EU 91.122.158.45:28015 checked 18h ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,419
top 69% · #2593 in EU
Last wipe
21h ago
biweekly schedule
Next wipe
8d 12h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,419 of all ranked servers, the top 69%, and #2593 in EU, on player hours over the last seven days.
- Its current map went up 21h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on #1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 12h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 13d 2h | Tue 10 Nov, 08:27 UTC | Own schedule |
| 27d 2h | Tue 24 Nov, 08:27 UTC | Own schedule |
| 36d 12h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 41d 2h | Tue 8 Dec, 08:27 UTC | Own schedule |
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:27 UTC21h ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of #1
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of #1
What the server publishes and what was recorded
| Address | 91.122.158.45:28015 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 27 Oct 2026, 08:27 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 18 on average | 0 / 100 |
| [EU/GER] Der Aussenposten PvE | Vanilla | Beginners Welcome | EU · groups of 8+ · biweekly · 4 on average | 0 / 75 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 236 on average | 96 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 53 on average | 24 / 100 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 31 on average | 14 / 200 |
| [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 28 on average | 3 / 50 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on #1?
As its schedule cannot be confirmed from the few wipes of #1 on record, the prediction follows its tag. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 21 hours ago. The tags list a fortnightly wipe schedule.
Server details
How reliable is #1, and is it online now?
The latest count records #1 as offline, last seen 18 hours ago. First recorded by Rust Census on 27 October 2026.
Which location does #1 run from?
Its EU tag is how #1 lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 91.122.158.45:28015 it is addressed.
Which Rust version is #1 running?
This release lists #1 on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does #1 carry?
#1 is offline at present; its last recording was 18 hours ago. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is #1 placed?
This release ranks #1 at #15,419 for seven-day player hours, #2,593 in Europe, inside the top 69% of ranked servers.
Tag details
Where does #1 appear among the Rust Census lists and filters?
The Rust Census lists that #1 fits are: EU Rust servers: the regional count, Community servers and Rust PvE servers, listed. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Which meanings do the tags on #1 carry?
These are the tags #1 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; EU (Europe): Europe is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for #1?
#1 runs a procedural map, which the game generates.
What settings and rules have been listed for #1?
No gather rate is recorded for #1 in its name. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to #1?
Enter client.connect 91.122.158.45:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.