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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

vanilla-maptest

91.1.111.20:28025 checked 15d ago

Release date
Next release
In five minutes (18:10 UTC)
Source
Live server queries
Server address
91.1.111.20:28025
First recorded
25 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#15,312

top 71%

Last wipe

15d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #15,312 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on vanilla-maptest

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct13 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

17.4 days

between real wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 13 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 05:46 UTC15d ago 1 – running 0
Fri 25 Sep, 20:45 UTC32d ago 2 halved by day 1 17.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of vanilla-maptest

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of vanilla-maptest

What the server publishes and what was recorded

Address91.1.111.20:28025
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 05:54 UTC
Hostname–
First seen25 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255 / 300

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on vanilla-maptest?

The rhythm of vanilla-maptest's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 15 days 13 hours ago.

On vanilla-maptest, what happens on wipe day?

The average busiest point of its recent wipes drew 2 players. On the latest wipe, 1 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 1.

Server record

What does the record show for the uptime and current status of vanilla-maptest?

vanilla-maptest is offline at the time of this release; it was last seen 15 days ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 25 September 2026.

Which location does vanilla-maptest run from?

A region is not published by vanilla-maptest. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 91.1.111.20:28025 is its address.

On which Rust version does vanilla-maptest operate?

This release lists vanilla-maptest on Rust network protocol 2634 and build 165921, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for vanilla-maptest?

At this release vanilla-maptest is offline, having last been seen 15 days ago.

In the rankings of Rust servers, where is vanilla-maptest placed?

For seven-day player hours, vanilla-maptest is ranked #15,312, placing it in the top 71% of all ranked servers.

Tag details

Where does vanilla-maptest appear among the Rust Census lists and filters?

Included in these Rust Census lists is vanilla-maptest: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on vanilla-maptest carry?

Read by the game's server browser, vanilla-maptest publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): Slots: 4; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs165921 (Build): Game build: 165921; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

How is vanilla-maptest configured, and what rules does it keep?

The name of vanilla-maptest carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to vanilla-maptest?

Enter client.connect 91.1.111.20:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2634,gmrust,cs165921,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp4Max players Slots: 4.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs165921Build Game build: 165921.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.