Statistical profileOnline
Jack’s Lab | PVE | X10 | Chill | EU/FR
EU 90.51.141.213:28015 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 30
0% full
7-day average
1
peak 4
Rank
#3,882
top 17% · #1424 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 30 slots.
- Over the last seven days it averaged 1 players, with a peak of 4.
- It ranks #3,882 of all ranked servers, the top 17%, and #1424 in EU, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Jack’s Lab | PVE | X10 | Chill | EU/FR
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 17% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Usual gap
28 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
4
players, last three wipes
Crowd held
0%
else halves by day 5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 13h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 13h | Thu 12 Nov, 19:13 UTC | Own schedule |
| 35d 13h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 13h | Thu 10 Dec, 19:13 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:13 UTC13d ago | 5 | – | running | 1 |
| Thu 1 Oct, 18:50 UTC FW27d ago | 5 | halved by day 5 | 14 days | 0 |
| Thu 17 Sep, 19:25 UTC41d ago | 3 | halved by day 5 | 14 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Jack’s Lab | PVE | X10 | Chill | EU/FR
4500 · seed 360625327
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 360625327 |
8. Server characteristics
Table 4: Characteristics of Jack’s Lab | PVE | X10 | Chill | EU/FR
What the server publishes and what was recorded
| Address | 90.51.141.213:28015 |
|---|---|
| Region | EU |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 19:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Chill X10 PvE server for FR/EN players. Fast loot, no drama. ~27h PvP purge before every wipe, full wipe every 2 weeks. Kits · Shop · Backpacks · Skins · Clans · Teleports · Custom Skills · Raidable Bases · Dangerous Treasures · Vehicles · No Decay · Instant Craft · Quick Smelt – Currently in development. Come help build something great.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| | EU · groups of 15+ · 10x · biweekly · 54 on average | 24 / 100 |
| [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases | EU · groups of 15+ · 10x · biweekly · 19 on average | 10 / 100 |
| [EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases | EU · groups of 15+ · 10x · biweekly · 9 on average | 1 / 100 |
| [TR/EU] Atak 10x Pve|Zombie|Raidbase|Skill|Epic|Events|Boss | EU · groups of 8+ · 10x · biweekly · 8 on average | 3 / 100 |
| [EU] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | EPIC TOOLS | EU · groups of 8+ · 10x · biweekly · 4 on average | 3 / 100 |
| [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly | EU · groups of 30+ · 10x · biweekly · 2 on average | 1 / 50 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does Jack’s Lab | PVE | X10 | Chill | EU/FR wipe, and how often?
Wipes on Jack’s Lab | PVE | X10 | Chill | EU/FR follow a rhythm of every 4 weeks on Thursday at 19:13 UTC. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 13 days 10 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.
How is wipe day run on Jack’s Lab | PVE | X10 | Chill | EU/FR?
Recent wipes drew an average peak of 4 players. 3 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 5.
Server details
Is Jack’s Lab | PVE | X10 | Chill | EU/FR up, and how well has it held up?
At the latest check, Jack’s Lab | PVE | X10 | Chill | EU/FR was online. About 22 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 165 of them, or 98%. It was first seen by Rust Census on 13 September 2026.
Does Jack’s Lab | PVE | X10 | Chill | EU/FR hold a steady frame rate and connection?
Average server fps over the last 48 hours was 108, with a low of 78. The world carried up to 141,784 entities, including buildings, deployables and all else. The peak memory use recorded was 4,680 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Jack’s Lab | PVE | X10 | Chill | EU/FR run from?
With its EU tag, Jack’s Lab | PVE | X10 | Chill | EU/FR lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 90.51.141.213:28015 it is addressed.
Which Rust version is Jack’s Lab | PVE | X10 | Chill | EU/FR running?
The version in use on Jack’s Lab | PVE | X10 | Chill | EU/FR is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Jack’s Lab | PVE | X10 | Chill | EU/FR?
At counting time Jack’s Lab | PVE | X10 | Chill | EU/FR recorded 0 players across 30 slots. This release records a seven-day average of 1 players and a peak of 4. Over the past 48 hours the highest average fell at 20:00 UTC: 2 players.
What position does Jack’s Lab | PVE | X10 | Chill | EU/FR hold in the server rankings?
This release ranks Jack’s Lab | PVE | X10 | Chill | EU/FR at #3,882 for seven-day player hours, #1,424 in Europe, inside the top 17% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Jack’s Lab | PVE | X10 | Chill | EU/FR?
These Rust Census lists include Jack’s Lab | PVE | X10 | Chill | EU/FR: 10x Rust servers, counted, EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
What is meant by each tag shown on Jack’s Lab | PVE | X10 | Chill | EU/FR?
Read by the game's server browser, Jack’s Lab | PVE | X10 | Chill | EU/FR publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it appears under Europe. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for Jack’s Lab | PVE | X10 | Chill | EU/FR?
Size 4,500 and seed 360625327: that is the procedural map on Jack’s Lab | PVE | X10 | Chill | EU/FR, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Jack’s Lab | PVE | X10 | Chill | EU/FR?
The name of Jack’s Lab | PVE | X10 | Chill | EU/FR records a gather rate of 10x. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Jack’s Lab | PVE | X10 | Chill | EU/FR?
Enter client.connect 90.51.141.213:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://discord.com/invite/DqyatC79cC.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp30 | Max players The server holds 30 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
