Statistical profileOffline
My Rust server | Powered by AMP
90.250.213.6:28015 checked 6d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,348
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,348 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on My Rust server | Powered by AMP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of My Rust server | Powered by AMP
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Rust server | Powered by AMP
What the server publishes and what was recorded
| Address | 90.250.213.6:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 19:36 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 504 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 324 / 400 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 40 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 33 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 99 / 150 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 120 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does My Rust server | Powered by AMP wipe, and how often?
Too few wipes of My Rust server | Powered by AMP are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 7 days 2 hours.
Server record
What does the record show for the uptime and current status of My Rust server | Powered by AMP?
My Rust server | Powered by AMP is offline at the time of this release; it was last seen 6 days 22 hours ago. 0 of 144 hours on across the last 6 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 21 October 2026.
Which location does My Rust server | Powered by AMP run from?
No region is published by My Rust server | Powered by AMP. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 90.250.213.6:28015 is its address.
Which Rust version is My Rust server | Powered by AMP running?
Rust network protocol 2634 and build 167781 on Linux is the version My Rust server | Powered by AMP runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on My Rust server | Powered by AMP?
My Rust server | Powered by AMP is offline at present; its last recording was 6 days 22 hours ago. The seven-day average for this server is 0 players.
What position does My Rust server | Powered by AMP hold in the server rankings?
For seven-day player hours, My Rust server | Powered by AMP is ranked #15,348, placing it in the top 69% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry My Rust server | Powered by AMP?
These Rust Census lists include My Rust server | Powered by AMP: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on My Rust server | Powered by AMP: what do they indicate?
These are the tags My Rust server | Powered by AMP publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for My Rust server | Powered by AMP?
A procedural map runs on My Rust server | Powered by AMP, generated by the game.
On My Rust server | Powered by AMP, what rules and settings are in force?
No gather rate is recorded for My Rust server | Powered by AMP in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join My Rust server | Powered by AMP?
Enter client.connect 90.250.213.6:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.