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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,102 players on 11,696 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust | Powered By ResGaming

90.248.35.229:28015 checked 3d ago

Release date
Next release
In five minutes (13:20 UTC)
Source
Live server queries
Server address
90.248.35.229:28015
First recorded
24 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,411

top 69%

Last wipe

6d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,411 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on Rust | Powered By ResGaming

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust | Powered By ResGaming

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust | Powered By ResGaming

What the server publishes and what was recorded

Address90.248.35.229:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 19:36 UTC
Hostname–
First seen24 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average674 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average406 / 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average45 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average49 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average173 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average101 / 125

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Rust | Powered By ResGaming?

The rhythm of Rust | Powered By ResGaming's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 6 days 16 hours ago.

Server details

What does the record show for the uptime and current status of Rust | Powered By ResGaming?

Last seen 3 days 22 hours ago, Rust | Powered By ResGaming is offline in this release. A total of 0 of 72 hours were up over 3 full days, which is 0% of the time. It was first seen by Rust Census on 24 October 2026.

What location has been recorded for Rust | Powered By ResGaming?

No region is given by Rust | Powered By ResGaming. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 90.248.35.229:28015 is its address.

Which Rust version is Rust | Powered By ResGaming running?

Rust network protocol 2635 and build 168909 on Linux is the version Rust | Powered By ResGaming runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Rust | Powered By ResGaming?

Rust | Powered By ResGaming is offline at present; its last recording was 3 days 22 hours ago. Averaged across seven days, the count is 0 players.

What position does Rust | Powered By ResGaming hold in the server rankings?

The rank for Rust | Powered By ResGaming is #15,411 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Rust | Powered By ResGaming?

Included in these Rust Census lists is Rust | Powered By ResGaming: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The tags on Rust | Powered By ResGaming: what do they indicate?

These are the tags Rust | Powered By ResGaming publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Rust | Powered By ResGaming?

A procedural map runs on Rust | Powered By ResGaming, generated by the game.

On Rust | Powered By ResGaming, what rules and settings are in force?

The name of Rust | Powered By ResGaming carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join Rust | Powered By ResGaming?

You can open the console in Rust with F1 and enter client.connect 90.248.35.229:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players 100 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.